Audio will not play - JS -
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0
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Struggled with this for hours - Can't seem to get the audio file to play once I click an HTML element.
var bb = document.querySelector(".soundfile");
function playAudio() {
bb.play();
}
document.querySelector(".btn-hold").addEventListener("click", playAudio);<audio class="soundfile">
<sound src="sound.mp3" type="audio/mpeg">
</audio>
<button class="btn-new"><i class="ion-ios-plus-outline"></i>New game</button>
<button class="btn-roll"><i class="ion-ios-loop"></i>Roll dice</button>
<button class="btn-hold"><i class="ion-ios-download-outline"></i>Hold</button>this is different to other questions
javascript html
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up vote
0
down vote
favorite
Struggled with this for hours - Can't seem to get the audio file to play once I click an HTML element.
var bb = document.querySelector(".soundfile");
function playAudio() {
bb.play();
}
document.querySelector(".btn-hold").addEventListener("click", playAudio);<audio class="soundfile">
<sound src="sound.mp3" type="audio/mpeg">
</audio>
<button class="btn-new"><i class="ion-ios-plus-outline"></i>New game</button>
<button class="btn-roll"><i class="ion-ios-loop"></i>Roll dice</button>
<button class="btn-hold"><i class="ion-ios-download-outline"></i>Hold</button>this is different to other questions
javascript html
Possible duplicate of Javascript Audio Play on click
– SilvioCro
Nov 22 at 1:18
I'm a little confused by your code. If you're asking about playing a sound file from a click, why are you showing buttons labeled "new game", "roll dice" and "hold"? Can you create a plain Minimal, Complete, and Verifiable example instead?
– Mike 'Pomax' Kamermans
Nov 22 at 1:39
3
it should be<source>not<sound>. No?
– Yong Quan
Nov 22 at 1:39
@Mike'Pomax'Kamermans I imagine OP wants to play a sound when you click the "Hold" button. There's enough information here to understand the problem (which YongQuan has solved above)
– Phil
Nov 22 at 1:40
As do I, and the Minimal, Complete, and Verifiable example request is not just for us, but also for James himself: 99.9% of the time simply the exercise of creating that minimal example makes you discover the actual problem all on your own, even if you already had your SO question written up.
– Mike 'Pomax' Kamermans
Nov 22 at 1:41
add a comment |
up vote
0
down vote
favorite
up vote
0
down vote
favorite
Struggled with this for hours - Can't seem to get the audio file to play once I click an HTML element.
var bb = document.querySelector(".soundfile");
function playAudio() {
bb.play();
}
document.querySelector(".btn-hold").addEventListener("click", playAudio);<audio class="soundfile">
<sound src="sound.mp3" type="audio/mpeg">
</audio>
<button class="btn-new"><i class="ion-ios-plus-outline"></i>New game</button>
<button class="btn-roll"><i class="ion-ios-loop"></i>Roll dice</button>
<button class="btn-hold"><i class="ion-ios-download-outline"></i>Hold</button>this is different to other questions
javascript html
Struggled with this for hours - Can't seem to get the audio file to play once I click an HTML element.
var bb = document.querySelector(".soundfile");
function playAudio() {
bb.play();
}
document.querySelector(".btn-hold").addEventListener("click", playAudio);<audio class="soundfile">
<sound src="sound.mp3" type="audio/mpeg">
</audio>
<button class="btn-new"><i class="ion-ios-plus-outline"></i>New game</button>
<button class="btn-roll"><i class="ion-ios-loop"></i>Roll dice</button>
<button class="btn-hold"><i class="ion-ios-download-outline"></i>Hold</button>this is different to other questions
var bb = document.querySelector(".soundfile");
function playAudio() {
bb.play();
}
document.querySelector(".btn-hold").addEventListener("click", playAudio);<audio class="soundfile">
<sound src="sound.mp3" type="audio/mpeg">
</audio>
<button class="btn-new"><i class="ion-ios-plus-outline"></i>New game</button>
<button class="btn-roll"><i class="ion-ios-loop"></i>Roll dice</button>
<button class="btn-hold"><i class="ion-ios-download-outline"></i>Hold</button>var bb = document.querySelector(".soundfile");
function playAudio() {
bb.play();
}
document.querySelector(".btn-hold").addEventListener("click", playAudio);<audio class="soundfile">
<sound src="sound.mp3" type="audio/mpeg">
</audio>
<button class="btn-new"><i class="ion-ios-plus-outline"></i>New game</button>
<button class="btn-roll"><i class="ion-ios-loop"></i>Roll dice</button>
<button class="btn-hold"><i class="ion-ios-download-outline"></i>Hold</button>javascript html
javascript html
edited Nov 22 at 1:35
Phil
95.2k11136155
95.2k11136155
asked Nov 22 at 1:15
James Henders
213
213
Possible duplicate of Javascript Audio Play on click
– SilvioCro
Nov 22 at 1:18
I'm a little confused by your code. If you're asking about playing a sound file from a click, why are you showing buttons labeled "new game", "roll dice" and "hold"? Can you create a plain Minimal, Complete, and Verifiable example instead?
– Mike 'Pomax' Kamermans
Nov 22 at 1:39
3
it should be<source>not<sound>. No?
– Yong Quan
Nov 22 at 1:39
@Mike'Pomax'Kamermans I imagine OP wants to play a sound when you click the "Hold" button. There's enough information here to understand the problem (which YongQuan has solved above)
– Phil
Nov 22 at 1:40
As do I, and the Minimal, Complete, and Verifiable example request is not just for us, but also for James himself: 99.9% of the time simply the exercise of creating that minimal example makes you discover the actual problem all on your own, even if you already had your SO question written up.
– Mike 'Pomax' Kamermans
Nov 22 at 1:41
add a comment |
Possible duplicate of Javascript Audio Play on click
– SilvioCro
Nov 22 at 1:18
I'm a little confused by your code. If you're asking about playing a sound file from a click, why are you showing buttons labeled "new game", "roll dice" and "hold"? Can you create a plain Minimal, Complete, and Verifiable example instead?
– Mike 'Pomax' Kamermans
Nov 22 at 1:39
3
it should be<source>not<sound>. No?
– Yong Quan
Nov 22 at 1:39
@Mike'Pomax'Kamermans I imagine OP wants to play a sound when you click the "Hold" button. There's enough information here to understand the problem (which YongQuan has solved above)
– Phil
Nov 22 at 1:40
As do I, and the Minimal, Complete, and Verifiable example request is not just for us, but also for James himself: 99.9% of the time simply the exercise of creating that minimal example makes you discover the actual problem all on your own, even if you already had your SO question written up.
– Mike 'Pomax' Kamermans
Nov 22 at 1:41
Possible duplicate of Javascript Audio Play on click
– SilvioCro
Nov 22 at 1:18
Possible duplicate of Javascript Audio Play on click
– SilvioCro
Nov 22 at 1:18
I'm a little confused by your code. If you're asking about playing a sound file from a click, why are you showing buttons labeled "new game", "roll dice" and "hold"? Can you create a plain Minimal, Complete, and Verifiable example instead?
– Mike 'Pomax' Kamermans
Nov 22 at 1:39
I'm a little confused by your code. If you're asking about playing a sound file from a click, why are you showing buttons labeled "new game", "roll dice" and "hold"? Can you create a plain Minimal, Complete, and Verifiable example instead?
– Mike 'Pomax' Kamermans
Nov 22 at 1:39
3
3
it should be
<source> not <sound>. No?– Yong Quan
Nov 22 at 1:39
it should be
<source> not <sound>. No?– Yong Quan
Nov 22 at 1:39
@Mike'Pomax'Kamermans I imagine OP wants to play a sound when you click the "Hold" button. There's enough information here to understand the problem (which YongQuan has solved above)
– Phil
Nov 22 at 1:40
@Mike'Pomax'Kamermans I imagine OP wants to play a sound when you click the "Hold" button. There's enough information here to understand the problem (which YongQuan has solved above)
– Phil
Nov 22 at 1:40
As do I, and the Minimal, Complete, and Verifiable example request is not just for us, but also for James himself: 99.9% of the time simply the exercise of creating that minimal example makes you discover the actual problem all on your own, even if you already had your SO question written up.
– Mike 'Pomax' Kamermans
Nov 22 at 1:41
As do I, and the Minimal, Complete, and Verifiable example request is not just for us, but also for James himself: 99.9% of the time simply the exercise of creating that minimal example makes you discover the actual problem all on your own, even if you already had your SO question written up.
– Mike 'Pomax' Kamermans
Nov 22 at 1:41
add a comment |
2 Answers
2
active
oldest
votes
up vote
3
down vote
It should be <source>, not <sound>.
<audio class="soundfile">
<source src="sound.mp3" type="audio/mpeg">
</audio>
It should be working after you change to the correct element.
If it's still not working, then there might be a problem in some other part of your code and we have not enough information to help you diagnose that.
add a comment |
up vote
0
down vote
Replace <sound> tag with <source>
add a comment |
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2 Answers
2
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2 Answers
2
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
3
down vote
It should be <source>, not <sound>.
<audio class="soundfile">
<source src="sound.mp3" type="audio/mpeg">
</audio>
It should be working after you change to the correct element.
If it's still not working, then there might be a problem in some other part of your code and we have not enough information to help you diagnose that.
add a comment |
up vote
3
down vote
It should be <source>, not <sound>.
<audio class="soundfile">
<source src="sound.mp3" type="audio/mpeg">
</audio>
It should be working after you change to the correct element.
If it's still not working, then there might be a problem in some other part of your code and we have not enough information to help you diagnose that.
add a comment |
up vote
3
down vote
up vote
3
down vote
It should be <source>, not <sound>.
<audio class="soundfile">
<source src="sound.mp3" type="audio/mpeg">
</audio>
It should be working after you change to the correct element.
If it's still not working, then there might be a problem in some other part of your code and we have not enough information to help you diagnose that.
It should be <source>, not <sound>.
<audio class="soundfile">
<source src="sound.mp3" type="audio/mpeg">
</audio>
It should be working after you change to the correct element.
If it's still not working, then there might be a problem in some other part of your code and we have not enough information to help you diagnose that.
edited Nov 22 at 6:03
answered Nov 22 at 1:42
Yong Quan
1,7401518
1,7401518
add a comment |
add a comment |
up vote
0
down vote
Replace <sound> tag with <source>
add a comment |
up vote
0
down vote
Replace <sound> tag with <source>
add a comment |
up vote
0
down vote
up vote
0
down vote
Replace <sound> tag with <source>
Replace <sound> tag with <source>
answered Nov 22 at 7:03
Miruku Sheki
14212
14212
add a comment |
add a comment |
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Possible duplicate of Javascript Audio Play on click
– SilvioCro
Nov 22 at 1:18
I'm a little confused by your code. If you're asking about playing a sound file from a click, why are you showing buttons labeled "new game", "roll dice" and "hold"? Can you create a plain Minimal, Complete, and Verifiable example instead?
– Mike 'Pomax' Kamermans
Nov 22 at 1:39
3
it should be
<source>not<sound>. No?– Yong Quan
Nov 22 at 1:39
@Mike'Pomax'Kamermans I imagine OP wants to play a sound when you click the "Hold" button. There's enough information here to understand the problem (which YongQuan has solved above)
– Phil
Nov 22 at 1:40
As do I, and the Minimal, Complete, and Verifiable example request is not just for us, but also for James himself: 99.9% of the time simply the exercise of creating that minimal example makes you discover the actual problem all on your own, even if you already had your SO question written up.
– Mike 'Pomax' Kamermans
Nov 22 at 1:41