How to call Timer() call in 1 second 30 timer in swift











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var timer = Timer()
timer = Timer.scheduledTimer(timeInterval: 1.0, target: self, selector:Selector("videosecondcounter"), userInfo: nil, repeats: true)


i want to call timer 30 time in 1 second please help me










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    var timer = Timer()
    timer = Timer.scheduledTimer(timeInterval: 1.0, target: self, selector:Selector("videosecondcounter"), userInfo: nil, repeats: true)


    i want to call timer 30 time in 1 second please help me










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      up vote
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      favorite









      up vote
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      down vote

      favorite











      var timer = Timer()
      timer = Timer.scheduledTimer(timeInterval: 1.0, target: self, selector:Selector("videosecondcounter"), userInfo: nil, repeats: true)


      i want to call timer 30 time in 1 second please help me










      share|improve this question















      var timer = Timer()
      timer = Timer.scheduledTimer(timeInterval: 1.0, target: self, selector:Selector("videosecondcounter"), userInfo: nil, repeats: true)


      i want to call timer 30 time in 1 second please help me







      swift






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      edited Nov 22 at 6:43









      vadian

      141k13150168




      141k13150168










      asked Nov 22 at 6:34









      Jack Patel

      114




      114
























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          This way you can run the timer 30 times in 1 second. After it is run 30 times, it will automatically be stopped



          // Timer That will be monitored
          var myTimerToRepeat:Timer?
          /// Number of times Timer ran
          private var myTimerRunCount:Int?
          /// Number of times Timer need to Run
          private var numOfRepeatition:Int?
          /// Time Interval for how long timer need to run
          var myTimeInterval : TimeInterval = 1


          /// Timer Handler
          @objc func repeatTimerValue() {
          myTimerRunCount!+=1
          print("Repeat Count (myTimerRunCount!)")
          /// Check is Timer Ran Max ?
          if myTimerRunCount! == self.numOfRepeatition! {
          /// yes Stop
          myTimerToRepeat!.invalidate()
          myTimerToRepeat=nil
          }
          }

          /// Start Timer
          func startTimer(WithInterval Inter: TimeInterval) {
          if myTimerToRepeat != nil {
          myTimerToRepeat!.invalidate()
          myTimerToRepeat=nil
          }
          /// Start Timer
          myTimerToRepeat = Timer.scheduledTimer(timeInterval: Inter, target: self, selector: #selector(repeatTimerValue), userInfo: nil, repeats: true)
          }


          override func viewDidLoad() {
          super.viewDidLoad()
          /// Set Count to 0
          myTimerRunCount=0
          /// Set the num of Repeatitions
          numOfRepeatition=30
          /// Start Timer
          startTimer(WithInterval: myTimeInterval/Double(numOfRepeatition!))
          }





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            up vote
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            down vote













            This way you can run the timer 30 times in 1 second. After it is run 30 times, it will automatically be stopped



            // Timer That will be monitored
            var myTimerToRepeat:Timer?
            /// Number of times Timer ran
            private var myTimerRunCount:Int?
            /// Number of times Timer need to Run
            private var numOfRepeatition:Int?
            /// Time Interval for how long timer need to run
            var myTimeInterval : TimeInterval = 1


            /// Timer Handler
            @objc func repeatTimerValue() {
            myTimerRunCount!+=1
            print("Repeat Count (myTimerRunCount!)")
            /// Check is Timer Ran Max ?
            if myTimerRunCount! == self.numOfRepeatition! {
            /// yes Stop
            myTimerToRepeat!.invalidate()
            myTimerToRepeat=nil
            }
            }

            /// Start Timer
            func startTimer(WithInterval Inter: TimeInterval) {
            if myTimerToRepeat != nil {
            myTimerToRepeat!.invalidate()
            myTimerToRepeat=nil
            }
            /// Start Timer
            myTimerToRepeat = Timer.scheduledTimer(timeInterval: Inter, target: self, selector: #selector(repeatTimerValue), userInfo: nil, repeats: true)
            }


            override func viewDidLoad() {
            super.viewDidLoad()
            /// Set Count to 0
            myTimerRunCount=0
            /// Set the num of Repeatitions
            numOfRepeatition=30
            /// Start Timer
            startTimer(WithInterval: myTimeInterval/Double(numOfRepeatition!))
            }





            share|improve this answer

























              up vote
              0
              down vote













              This way you can run the timer 30 times in 1 second. After it is run 30 times, it will automatically be stopped



              // Timer That will be monitored
              var myTimerToRepeat:Timer?
              /// Number of times Timer ran
              private var myTimerRunCount:Int?
              /// Number of times Timer need to Run
              private var numOfRepeatition:Int?
              /// Time Interval for how long timer need to run
              var myTimeInterval : TimeInterval = 1


              /// Timer Handler
              @objc func repeatTimerValue() {
              myTimerRunCount!+=1
              print("Repeat Count (myTimerRunCount!)")
              /// Check is Timer Ran Max ?
              if myTimerRunCount! == self.numOfRepeatition! {
              /// yes Stop
              myTimerToRepeat!.invalidate()
              myTimerToRepeat=nil
              }
              }

              /// Start Timer
              func startTimer(WithInterval Inter: TimeInterval) {
              if myTimerToRepeat != nil {
              myTimerToRepeat!.invalidate()
              myTimerToRepeat=nil
              }
              /// Start Timer
              myTimerToRepeat = Timer.scheduledTimer(timeInterval: Inter, target: self, selector: #selector(repeatTimerValue), userInfo: nil, repeats: true)
              }


              override func viewDidLoad() {
              super.viewDidLoad()
              /// Set Count to 0
              myTimerRunCount=0
              /// Set the num of Repeatitions
              numOfRepeatition=30
              /// Start Timer
              startTimer(WithInterval: myTimeInterval/Double(numOfRepeatition!))
              }





              share|improve this answer























                up vote
                0
                down vote










                up vote
                0
                down vote









                This way you can run the timer 30 times in 1 second. After it is run 30 times, it will automatically be stopped



                // Timer That will be monitored
                var myTimerToRepeat:Timer?
                /// Number of times Timer ran
                private var myTimerRunCount:Int?
                /// Number of times Timer need to Run
                private var numOfRepeatition:Int?
                /// Time Interval for how long timer need to run
                var myTimeInterval : TimeInterval = 1


                /// Timer Handler
                @objc func repeatTimerValue() {
                myTimerRunCount!+=1
                print("Repeat Count (myTimerRunCount!)")
                /// Check is Timer Ran Max ?
                if myTimerRunCount! == self.numOfRepeatition! {
                /// yes Stop
                myTimerToRepeat!.invalidate()
                myTimerToRepeat=nil
                }
                }

                /// Start Timer
                func startTimer(WithInterval Inter: TimeInterval) {
                if myTimerToRepeat != nil {
                myTimerToRepeat!.invalidate()
                myTimerToRepeat=nil
                }
                /// Start Timer
                myTimerToRepeat = Timer.scheduledTimer(timeInterval: Inter, target: self, selector: #selector(repeatTimerValue), userInfo: nil, repeats: true)
                }


                override func viewDidLoad() {
                super.viewDidLoad()
                /// Set Count to 0
                myTimerRunCount=0
                /// Set the num of Repeatitions
                numOfRepeatition=30
                /// Start Timer
                startTimer(WithInterval: myTimeInterval/Double(numOfRepeatition!))
                }





                share|improve this answer












                This way you can run the timer 30 times in 1 second. After it is run 30 times, it will automatically be stopped



                // Timer That will be monitored
                var myTimerToRepeat:Timer?
                /// Number of times Timer ran
                private var myTimerRunCount:Int?
                /// Number of times Timer need to Run
                private var numOfRepeatition:Int?
                /// Time Interval for how long timer need to run
                var myTimeInterval : TimeInterval = 1


                /// Timer Handler
                @objc func repeatTimerValue() {
                myTimerRunCount!+=1
                print("Repeat Count (myTimerRunCount!)")
                /// Check is Timer Ran Max ?
                if myTimerRunCount! == self.numOfRepeatition! {
                /// yes Stop
                myTimerToRepeat!.invalidate()
                myTimerToRepeat=nil
                }
                }

                /// Start Timer
                func startTimer(WithInterval Inter: TimeInterval) {
                if myTimerToRepeat != nil {
                myTimerToRepeat!.invalidate()
                myTimerToRepeat=nil
                }
                /// Start Timer
                myTimerToRepeat = Timer.scheduledTimer(timeInterval: Inter, target: self, selector: #selector(repeatTimerValue), userInfo: nil, repeats: true)
                }


                override func viewDidLoad() {
                super.viewDidLoad()
                /// Set Count to 0
                myTimerRunCount=0
                /// Set the num of Repeatitions
                numOfRepeatition=30
                /// Start Timer
                startTimer(WithInterval: myTimeInterval/Double(numOfRepeatition!))
                }






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                answered Nov 22 at 7:33









                iOS Geek

                3,4621320




                3,4621320






























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