How to pass multiple spin buttons value to a function?(GTK/C)












-2














I have a problem passing multiple values from spin buttons
I try making, many callbacks with a button but i need to receive and manipulate many variables at the same time.



gint grab_int_value (GtkSpinButton *spinbutton, gpointer user_data)
{
gint steps = gtk_spin_button_get_value_as_int (user_data);
printf ("The value of the step is: %d ms.n", steps);
}

done = gtk_button_new_with_mnemonic("_DONE");
g_signal_connect(done, "clicked", G_CALLBACK(grab_int_value),
spin_button1);
g_signal_connect(done, "clicked", G_CALLBACK(grab_int_value),
spin_button2);









share|improve this question



























    -2














    I have a problem passing multiple values from spin buttons
    I try making, many callbacks with a button but i need to receive and manipulate many variables at the same time.



    gint grab_int_value (GtkSpinButton *spinbutton, gpointer user_data)
    {
    gint steps = gtk_spin_button_get_value_as_int (user_data);
    printf ("The value of the step is: %d ms.n", steps);
    }

    done = gtk_button_new_with_mnemonic("_DONE");
    g_signal_connect(done, "clicked", G_CALLBACK(grab_int_value),
    spin_button1);
    g_signal_connect(done, "clicked", G_CALLBACK(grab_int_value),
    spin_button2);









    share|improve this question

























      -2












      -2








      -2







      I have a problem passing multiple values from spin buttons
      I try making, many callbacks with a button but i need to receive and manipulate many variables at the same time.



      gint grab_int_value (GtkSpinButton *spinbutton, gpointer user_data)
      {
      gint steps = gtk_spin_button_get_value_as_int (user_data);
      printf ("The value of the step is: %d ms.n", steps);
      }

      done = gtk_button_new_with_mnemonic("_DONE");
      g_signal_connect(done, "clicked", G_CALLBACK(grab_int_value),
      spin_button1);
      g_signal_connect(done, "clicked", G_CALLBACK(grab_int_value),
      spin_button2);









      share|improve this question













      I have a problem passing multiple values from spin buttons
      I try making, many callbacks with a button but i need to receive and manipulate many variables at the same time.



      gint grab_int_value (GtkSpinButton *spinbutton, gpointer user_data)
      {
      gint steps = gtk_spin_button_get_value_as_int (user_data);
      printf ("The value of the step is: %d ms.n", steps);
      }

      done = gtk_button_new_with_mnemonic("_DONE");
      g_signal_connect(done, "clicked", G_CALLBACK(grab_int_value),
      spin_button1);
      g_signal_connect(done, "clicked", G_CALLBACK(grab_int_value),
      spin_button2);






      c gtk3






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked Nov 23 '18 at 4:30









      Tony UM

      166




      166
























          1 Answer
          1






          active

          oldest

          votes


















          0














          Create a struct with pointers to all the objects you need to manipulate in the callbacks, and add pass a pointer to that as the user data:



          typedef struct {
          GtkWidget *spin_button1;
          GtkWidget *spin_button2;
          } Widgets;

          ...

          Widgets* w = g_new(Widgets, 1);
          w->spin_button1 = spin_button1;
          w->spin_button2 = spin_button2;

          ...

          g_signal_connect(done, "clicked", G_CALLBACK(grab_int_value), w);
          g_signal_connect(done, "clicked", G_CALLBACK(grab_int_value), w);

          ...

          int grab_int_value(GtkSpinButton *spinbutton, gpointer user_data) {
          Widgets *w = (Widgets *) user_data;
          int steps = gtk_spin_button_get_value_as_int(w->spin_button1);
          ...
          }





          share|improve this answer























          • Could you give me an example of this?, i'm pretty new
            – Tony UM
            Nov 23 '18 at 16:47










          • Okay, edited...
            – ptomato
            Nov 24 '18 at 16:39










          • Thanks, now understand better, and sorry for the inconvenients
            – Tony UM
            Nov 24 '18 at 20:40











          Your Answer






          StackExchange.ifUsing("editor", function () {
          StackExchange.using("externalEditor", function () {
          StackExchange.using("snippets", function () {
          StackExchange.snippets.init();
          });
          });
          }, "code-snippets");

          StackExchange.ready(function() {
          var channelOptions = {
          tags: "".split(" "),
          id: "1"
          };
          initTagRenderer("".split(" "), "".split(" "), channelOptions);

          StackExchange.using("externalEditor", function() {
          // Have to fire editor after snippets, if snippets enabled
          if (StackExchange.settings.snippets.snippetsEnabled) {
          StackExchange.using("snippets", function() {
          createEditor();
          });
          }
          else {
          createEditor();
          }
          });

          function createEditor() {
          StackExchange.prepareEditor({
          heartbeatType: 'answer',
          autoActivateHeartbeat: false,
          convertImagesToLinks: true,
          noModals: true,
          showLowRepImageUploadWarning: true,
          reputationToPostImages: 10,
          bindNavPrevention: true,
          postfix: "",
          imageUploader: {
          brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
          contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
          allowUrls: true
          },
          onDemand: true,
          discardSelector: ".discard-answer"
          ,immediatelyShowMarkdownHelp:true
          });


          }
          });














          draft saved

          draft discarded


















          StackExchange.ready(
          function () {
          StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53440668%2fhow-to-pass-multiple-spin-buttons-value-to-a-functiongtk-c%23new-answer', 'question_page');
          }
          );

          Post as a guest















          Required, but never shown

























          1 Answer
          1






          active

          oldest

          votes








          1 Answer
          1






          active

          oldest

          votes









          active

          oldest

          votes






          active

          oldest

          votes









          0














          Create a struct with pointers to all the objects you need to manipulate in the callbacks, and add pass a pointer to that as the user data:



          typedef struct {
          GtkWidget *spin_button1;
          GtkWidget *spin_button2;
          } Widgets;

          ...

          Widgets* w = g_new(Widgets, 1);
          w->spin_button1 = spin_button1;
          w->spin_button2 = spin_button2;

          ...

          g_signal_connect(done, "clicked", G_CALLBACK(grab_int_value), w);
          g_signal_connect(done, "clicked", G_CALLBACK(grab_int_value), w);

          ...

          int grab_int_value(GtkSpinButton *spinbutton, gpointer user_data) {
          Widgets *w = (Widgets *) user_data;
          int steps = gtk_spin_button_get_value_as_int(w->spin_button1);
          ...
          }





          share|improve this answer























          • Could you give me an example of this?, i'm pretty new
            – Tony UM
            Nov 23 '18 at 16:47










          • Okay, edited...
            – ptomato
            Nov 24 '18 at 16:39










          • Thanks, now understand better, and sorry for the inconvenients
            – Tony UM
            Nov 24 '18 at 20:40
















          0














          Create a struct with pointers to all the objects you need to manipulate in the callbacks, and add pass a pointer to that as the user data:



          typedef struct {
          GtkWidget *spin_button1;
          GtkWidget *spin_button2;
          } Widgets;

          ...

          Widgets* w = g_new(Widgets, 1);
          w->spin_button1 = spin_button1;
          w->spin_button2 = spin_button2;

          ...

          g_signal_connect(done, "clicked", G_CALLBACK(grab_int_value), w);
          g_signal_connect(done, "clicked", G_CALLBACK(grab_int_value), w);

          ...

          int grab_int_value(GtkSpinButton *spinbutton, gpointer user_data) {
          Widgets *w = (Widgets *) user_data;
          int steps = gtk_spin_button_get_value_as_int(w->spin_button1);
          ...
          }





          share|improve this answer























          • Could you give me an example of this?, i'm pretty new
            – Tony UM
            Nov 23 '18 at 16:47










          • Okay, edited...
            – ptomato
            Nov 24 '18 at 16:39










          • Thanks, now understand better, and sorry for the inconvenients
            – Tony UM
            Nov 24 '18 at 20:40














          0












          0








          0






          Create a struct with pointers to all the objects you need to manipulate in the callbacks, and add pass a pointer to that as the user data:



          typedef struct {
          GtkWidget *spin_button1;
          GtkWidget *spin_button2;
          } Widgets;

          ...

          Widgets* w = g_new(Widgets, 1);
          w->spin_button1 = spin_button1;
          w->spin_button2 = spin_button2;

          ...

          g_signal_connect(done, "clicked", G_CALLBACK(grab_int_value), w);
          g_signal_connect(done, "clicked", G_CALLBACK(grab_int_value), w);

          ...

          int grab_int_value(GtkSpinButton *spinbutton, gpointer user_data) {
          Widgets *w = (Widgets *) user_data;
          int steps = gtk_spin_button_get_value_as_int(w->spin_button1);
          ...
          }





          share|improve this answer














          Create a struct with pointers to all the objects you need to manipulate in the callbacks, and add pass a pointer to that as the user data:



          typedef struct {
          GtkWidget *spin_button1;
          GtkWidget *spin_button2;
          } Widgets;

          ...

          Widgets* w = g_new(Widgets, 1);
          w->spin_button1 = spin_button1;
          w->spin_button2 = spin_button2;

          ...

          g_signal_connect(done, "clicked", G_CALLBACK(grab_int_value), w);
          g_signal_connect(done, "clicked", G_CALLBACK(grab_int_value), w);

          ...

          int grab_int_value(GtkSpinButton *spinbutton, gpointer user_data) {
          Widgets *w = (Widgets *) user_data;
          int steps = gtk_spin_button_get_value_as_int(w->spin_button1);
          ...
          }






          share|improve this answer














          share|improve this answer



          share|improve this answer








          edited Nov 24 '18 at 16:39

























          answered Nov 23 '18 at 15:02









          ptomato

          42.3k1184129




          42.3k1184129












          • Could you give me an example of this?, i'm pretty new
            – Tony UM
            Nov 23 '18 at 16:47










          • Okay, edited...
            – ptomato
            Nov 24 '18 at 16:39










          • Thanks, now understand better, and sorry for the inconvenients
            – Tony UM
            Nov 24 '18 at 20:40


















          • Could you give me an example of this?, i'm pretty new
            – Tony UM
            Nov 23 '18 at 16:47










          • Okay, edited...
            – ptomato
            Nov 24 '18 at 16:39










          • Thanks, now understand better, and sorry for the inconvenients
            – Tony UM
            Nov 24 '18 at 20:40
















          Could you give me an example of this?, i'm pretty new
          – Tony UM
          Nov 23 '18 at 16:47




          Could you give me an example of this?, i'm pretty new
          – Tony UM
          Nov 23 '18 at 16:47












          Okay, edited...
          – ptomato
          Nov 24 '18 at 16:39




          Okay, edited...
          – ptomato
          Nov 24 '18 at 16:39












          Thanks, now understand better, and sorry for the inconvenients
          – Tony UM
          Nov 24 '18 at 20:40




          Thanks, now understand better, and sorry for the inconvenients
          – Tony UM
          Nov 24 '18 at 20:40


















          draft saved

          draft discarded




















































          Thanks for contributing an answer to Stack Overflow!


          • Please be sure to answer the question. Provide details and share your research!

          But avoid



          • Asking for help, clarification, or responding to other answers.

          • Making statements based on opinion; back them up with references or personal experience.


          To learn more, see our tips on writing great answers.





          Some of your past answers have not been well-received, and you're in danger of being blocked from answering.


          Please pay close attention to the following guidance:


          • Please be sure to answer the question. Provide details and share your research!

          But avoid



          • Asking for help, clarification, or responding to other answers.

          • Making statements based on opinion; back them up with references or personal experience.


          To learn more, see our tips on writing great answers.




          draft saved


          draft discarded














          StackExchange.ready(
          function () {
          StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53440668%2fhow-to-pass-multiple-spin-buttons-value-to-a-functiongtk-c%23new-answer', 'question_page');
          }
          );

          Post as a guest















          Required, but never shown





















































          Required, but never shown














          Required, but never shown












          Required, but never shown







          Required, but never shown

































          Required, but never shown














          Required, but never shown












          Required, but never shown







          Required, but never shown







          Popular posts from this blog

          Berounka

          Sphinx de Gizeh

          Different font size/position of beamer's navigation symbols template's content depending on regular/plain...