How could I read .raw file in Unity?












0














I have downloaded some .raw file of depth data from this website.



3D Video Download



In order to get a depth data image, I wrote a script in Unity as below:
enter image description here



However, this is the texture I got.
enter image description here



How can I got the depth data texture as below?
enter image description here










share|improve this question






















  • Add your code instead of the screenshot of it
    – Programmer
    Nov 23 '18 at 2:06










  • .raw is not a (single) file format. Its just an indication that the data was not processed (or compressed) and contains raw sensor data.
    – Draco18s
    Nov 23 '18 at 4:50










  • You could try to use a VideoPlayer instead. There on the bottom is also a Downloading a Movie Example
    – derHugo
    Nov 23 '18 at 4:59












  • I noted that the file you download is a zip file. If anyhow possible you should try to unpack it and than you can use the UnityWebRequest also with a local file path starting with file:// instead of a URL
    – derHugo
    Nov 23 '18 at 5:07


















0














I have downloaded some .raw file of depth data from this website.



3D Video Download



In order to get a depth data image, I wrote a script in Unity as below:
enter image description here



However, this is the texture I got.
enter image description here



How can I got the depth data texture as below?
enter image description here










share|improve this question






















  • Add your code instead of the screenshot of it
    – Programmer
    Nov 23 '18 at 2:06










  • .raw is not a (single) file format. Its just an indication that the data was not processed (or compressed) and contains raw sensor data.
    – Draco18s
    Nov 23 '18 at 4:50










  • You could try to use a VideoPlayer instead. There on the bottom is also a Downloading a Movie Example
    – derHugo
    Nov 23 '18 at 4:59












  • I noted that the file you download is a zip file. If anyhow possible you should try to unpack it and than you can use the UnityWebRequest also with a local file path starting with file:// instead of a URL
    – derHugo
    Nov 23 '18 at 5:07
















0












0








0







I have downloaded some .raw file of depth data from this website.



3D Video Download



In order to get a depth data image, I wrote a script in Unity as below:
enter image description here



However, this is the texture I got.
enter image description here



How can I got the depth data texture as below?
enter image description here










share|improve this question













I have downloaded some .raw file of depth data from this website.



3D Video Download



In order to get a depth data image, I wrote a script in Unity as below:
enter image description here



However, this is the texture I got.
enter image description here



How can I got the depth data texture as below?
enter image description here







unity3d textures raw-data






share|improve this question













share|improve this question











share|improve this question




share|improve this question










asked Nov 23 '18 at 1:17









Kevin Hsiao

3461312




3461312












  • Add your code instead of the screenshot of it
    – Programmer
    Nov 23 '18 at 2:06










  • .raw is not a (single) file format. Its just an indication that the data was not processed (or compressed) and contains raw sensor data.
    – Draco18s
    Nov 23 '18 at 4:50










  • You could try to use a VideoPlayer instead. There on the bottom is also a Downloading a Movie Example
    – derHugo
    Nov 23 '18 at 4:59












  • I noted that the file you download is a zip file. If anyhow possible you should try to unpack it and than you can use the UnityWebRequest also with a local file path starting with file:// instead of a URL
    – derHugo
    Nov 23 '18 at 5:07




















  • Add your code instead of the screenshot of it
    – Programmer
    Nov 23 '18 at 2:06










  • .raw is not a (single) file format. Its just an indication that the data was not processed (or compressed) and contains raw sensor data.
    – Draco18s
    Nov 23 '18 at 4:50










  • You could try to use a VideoPlayer instead. There on the bottom is also a Downloading a Movie Example
    – derHugo
    Nov 23 '18 at 4:59












  • I noted that the file you download is a zip file. If anyhow possible you should try to unpack it and than you can use the UnityWebRequest also with a local file path starting with file:// instead of a URL
    – derHugo
    Nov 23 '18 at 5:07


















Add your code instead of the screenshot of it
– Programmer
Nov 23 '18 at 2:06




Add your code instead of the screenshot of it
– Programmer
Nov 23 '18 at 2:06












.raw is not a (single) file format. Its just an indication that the data was not processed (or compressed) and contains raw sensor data.
– Draco18s
Nov 23 '18 at 4:50




.raw is not a (single) file format. Its just an indication that the data was not processed (or compressed) and contains raw sensor data.
– Draco18s
Nov 23 '18 at 4:50












You could try to use a VideoPlayer instead. There on the bottom is also a Downloading a Movie Example
– derHugo
Nov 23 '18 at 4:59






You could try to use a VideoPlayer instead. There on the bottom is also a Downloading a Movie Example
– derHugo
Nov 23 '18 at 4:59














I noted that the file you download is a zip file. If anyhow possible you should try to unpack it and than you can use the UnityWebRequest also with a local file path starting with file:// instead of a URL
– derHugo
Nov 23 '18 at 5:07






I noted that the file you download is a zip file. If anyhow possible you should try to unpack it and than you can use the UnityWebRequest also with a local file path starting with file:// instead of a URL
– derHugo
Nov 23 '18 at 5:07














1 Answer
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0














RAW is not a standarized format, while most of the variants are pretty easy to read (there's rarely any compression) its might not be just one call to LoadRawTextureData.



I am assuming you have tried other texture formats than PVRTC_RGBA4 and they all failed?



First off, if you have the resolution of your image, and file size, you can try to guess the format, for depth its common to use 8bit or 16bit values, if you need 16 bit you take two bytes and do



a<<8||b  


or



a*256+b


But sometimes there's another operation required (i.e for 18bit formats).
Once you have your values, getting the texture is as easy as calling SetPixel enough times






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    1 Answer
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    1 Answer
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    active

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    0














    RAW is not a standarized format, while most of the variants are pretty easy to read (there's rarely any compression) its might not be just one call to LoadRawTextureData.



    I am assuming you have tried other texture formats than PVRTC_RGBA4 and they all failed?



    First off, if you have the resolution of your image, and file size, you can try to guess the format, for depth its common to use 8bit or 16bit values, if you need 16 bit you take two bytes and do



    a<<8||b  


    or



    a*256+b


    But sometimes there's another operation required (i.e for 18bit formats).
    Once you have your values, getting the texture is as easy as calling SetPixel enough times






    share|improve this answer


























      0














      RAW is not a standarized format, while most of the variants are pretty easy to read (there's rarely any compression) its might not be just one call to LoadRawTextureData.



      I am assuming you have tried other texture formats than PVRTC_RGBA4 and they all failed?



      First off, if you have the resolution of your image, and file size, you can try to guess the format, for depth its common to use 8bit or 16bit values, if you need 16 bit you take two bytes and do



      a<<8||b  


      or



      a*256+b


      But sometimes there's another operation required (i.e for 18bit formats).
      Once you have your values, getting the texture is as easy as calling SetPixel enough times






      share|improve this answer
























        0












        0








        0






        RAW is not a standarized format, while most of the variants are pretty easy to read (there's rarely any compression) its might not be just one call to LoadRawTextureData.



        I am assuming you have tried other texture formats than PVRTC_RGBA4 and they all failed?



        First off, if you have the resolution of your image, and file size, you can try to guess the format, for depth its common to use 8bit or 16bit values, if you need 16 bit you take two bytes and do



        a<<8||b  


        or



        a*256+b


        But sometimes there's another operation required (i.e for 18bit formats).
        Once you have your values, getting the texture is as easy as calling SetPixel enough times






        share|improve this answer












        RAW is not a standarized format, while most of the variants are pretty easy to read (there's rarely any compression) its might not be just one call to LoadRawTextureData.



        I am assuming you have tried other texture formats than PVRTC_RGBA4 and they all failed?



        First off, if you have the resolution of your image, and file size, you can try to guess the format, for depth its common to use 8bit or 16bit values, if you need 16 bit you take two bytes and do



        a<<8||b  


        or



        a*256+b


        But sometimes there's another operation required (i.e for 18bit formats).
        Once you have your values, getting the texture is as easy as calling SetPixel enough times







        share|improve this answer












        share|improve this answer



        share|improve this answer










        answered Nov 23 '18 at 9:18









        zambari

        1,385312




        1,385312






























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