Use event.key instead of event.keyCode











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1
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So lets say that I have code that checks if an keypress was a number



if (e.keyCode >= 48 && e.keyCode <= 57 || e.keyCode >= 96 && e.keyCode <= 105 ) {
// number entered, do something
} else if (e.keyCode === 8) {
// backspace pressed
}


How would I go about changing these checks to use event.key as event.keyCode is depreciated. Is it as easy as I think it is?



In particular how to I use e.key with the backspace key










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  • Do you really want to check the keyCode or the character that was generated? The keyCode just tells you the key that was pressed, it doesn't tell you the character it generated, e.g. if one or more modifier keys are also pressed, pressing the "G" key might return "g", "G", "©", "˝", and so on.
    – RobG
    Nov 21 at 0:29

















up vote
1
down vote

favorite












So lets say that I have code that checks if an keypress was a number



if (e.keyCode >= 48 && e.keyCode <= 57 || e.keyCode >= 96 && e.keyCode <= 105 ) {
// number entered, do something
} else if (e.keyCode === 8) {
// backspace pressed
}


How would I go about changing these checks to use event.key as event.keyCode is depreciated. Is it as easy as I think it is?



In particular how to I use e.key with the backspace key










share|improve this question






















  • Do you really want to check the keyCode or the character that was generated? The keyCode just tells you the key that was pressed, it doesn't tell you the character it generated, e.g. if one or more modifier keys are also pressed, pressing the "G" key might return "g", "G", "©", "˝", and so on.
    – RobG
    Nov 21 at 0:29















up vote
1
down vote

favorite









up vote
1
down vote

favorite











So lets say that I have code that checks if an keypress was a number



if (e.keyCode >= 48 && e.keyCode <= 57 || e.keyCode >= 96 && e.keyCode <= 105 ) {
// number entered, do something
} else if (e.keyCode === 8) {
// backspace pressed
}


How would I go about changing these checks to use event.key as event.keyCode is depreciated. Is it as easy as I think it is?



In particular how to I use e.key with the backspace key










share|improve this question













So lets say that I have code that checks if an keypress was a number



if (e.keyCode >= 48 && e.keyCode <= 57 || e.keyCode >= 96 && e.keyCode <= 105 ) {
// number entered, do something
} else if (e.keyCode === 8) {
// backspace pressed
}


How would I go about changing these checks to use event.key as event.keyCode is depreciated. Is it as easy as I think it is?



In particular how to I use e.key with the backspace key







javascript






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share|improve this question










asked Nov 21 at 0:21









GrandFleet

161110




161110












  • Do you really want to check the keyCode or the character that was generated? The keyCode just tells you the key that was pressed, it doesn't tell you the character it generated, e.g. if one or more modifier keys are also pressed, pressing the "G" key might return "g", "G", "©", "˝", and so on.
    – RobG
    Nov 21 at 0:29




















  • Do you really want to check the keyCode or the character that was generated? The keyCode just tells you the key that was pressed, it doesn't tell you the character it generated, e.g. if one or more modifier keys are also pressed, pressing the "G" key might return "g", "G", "©", "˝", and so on.
    – RobG
    Nov 21 at 0:29


















Do you really want to check the keyCode or the character that was generated? The keyCode just tells you the key that was pressed, it doesn't tell you the character it generated, e.g. if one or more modifier keys are also pressed, pressing the "G" key might return "g", "G", "©", "˝", and so on.
– RobG
Nov 21 at 0:29






Do you really want to check the keyCode or the character that was generated? The keyCode just tells you the key that was pressed, it doesn't tell you the character it generated, e.g. if one or more modifier keys are also pressed, pressing the "G" key might return "g", "G", "©", "˝", and so on.
– RobG
Nov 21 at 0:29














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0
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You just change it to use the name of the key being pressed. For letters it is the letter pressed, a = "a", A = "A", z = "z" etc. Number is the the string version of the number 1 = "1", 2 = "2" etc. For control keys it is the name of the key, ctrl = "Control", backspace = "Backspace", etc.



A list can be seen here



So if you are needing to test for number range you can get the key value and coerce it to a number and just do the applicable comparison, as for backspace just compare against the string "Backspace"



//coerce it to a number
numKey = +e.key;
if (!isNaN(numKey) && numKey >= 0 && numKey <= 9 ) {
// number entered, do something
} else if (e.key == "Backspace") {
// backspace pressed
}





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    up vote
    0
    down vote



    accepted










    You just change it to use the name of the key being pressed. For letters it is the letter pressed, a = "a", A = "A", z = "z" etc. Number is the the string version of the number 1 = "1", 2 = "2" etc. For control keys it is the name of the key, ctrl = "Control", backspace = "Backspace", etc.



    A list can be seen here



    So if you are needing to test for number range you can get the key value and coerce it to a number and just do the applicable comparison, as for backspace just compare against the string "Backspace"



    //coerce it to a number
    numKey = +e.key;
    if (!isNaN(numKey) && numKey >= 0 && numKey <= 9 ) {
    // number entered, do something
    } else if (e.key == "Backspace") {
    // backspace pressed
    }





    share|improve this answer

























      up vote
      0
      down vote



      accepted










      You just change it to use the name of the key being pressed. For letters it is the letter pressed, a = "a", A = "A", z = "z" etc. Number is the the string version of the number 1 = "1", 2 = "2" etc. For control keys it is the name of the key, ctrl = "Control", backspace = "Backspace", etc.



      A list can be seen here



      So if you are needing to test for number range you can get the key value and coerce it to a number and just do the applicable comparison, as for backspace just compare against the string "Backspace"



      //coerce it to a number
      numKey = +e.key;
      if (!isNaN(numKey) && numKey >= 0 && numKey <= 9 ) {
      // number entered, do something
      } else if (e.key == "Backspace") {
      // backspace pressed
      }





      share|improve this answer























        up vote
        0
        down vote



        accepted







        up vote
        0
        down vote



        accepted






        You just change it to use the name of the key being pressed. For letters it is the letter pressed, a = "a", A = "A", z = "z" etc. Number is the the string version of the number 1 = "1", 2 = "2" etc. For control keys it is the name of the key, ctrl = "Control", backspace = "Backspace", etc.



        A list can be seen here



        So if you are needing to test for number range you can get the key value and coerce it to a number and just do the applicable comparison, as for backspace just compare against the string "Backspace"



        //coerce it to a number
        numKey = +e.key;
        if (!isNaN(numKey) && numKey >= 0 && numKey <= 9 ) {
        // number entered, do something
        } else if (e.key == "Backspace") {
        // backspace pressed
        }





        share|improve this answer












        You just change it to use the name of the key being pressed. For letters it is the letter pressed, a = "a", A = "A", z = "z" etc. Number is the the string version of the number 1 = "1", 2 = "2" etc. For control keys it is the name of the key, ctrl = "Control", backspace = "Backspace", etc.



        A list can be seen here



        So if you are needing to test for number range you can get the key value and coerce it to a number and just do the applicable comparison, as for backspace just compare against the string "Backspace"



        //coerce it to a number
        numKey = +e.key;
        if (!isNaN(numKey) && numKey >= 0 && numKey <= 9 ) {
        // number entered, do something
        } else if (e.key == "Backspace") {
        // backspace pressed
        }






        share|improve this answer












        share|improve this answer



        share|improve this answer










        answered Nov 21 at 0:35









        Patrick Evans

        31.7k54370




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