Golang OpenGL Error PlatformError: X11: The DISPLAY environment variable is missing panic: NotInitialized:...
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0
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I just cannot seem to get opengl with golang to work. I wanted to try out golang but it has been such a pain to even set up, and now I can't get something I copy pasted off of this website. Here is the code I am using: (from the website). I did these two commands before running it (using wsl on windows):
go get github.com/go-gl/gl/v4.1-core/gl
go get github.com/go-gl/glfw/v3.2/glfw
And this is the full error I am getting:
2018/11/21 13:43:33 PlatformError: X11: The DISPLAY environment variable is missing
panic: NotInitialized: The GLFW library is not initialized
goroutine 1 [running, locked to thread]:
github.com/go-gl/glfw/v3.2/glfw.acceptError(0x0, 0x0, 0x0, 0x1, 0xc000099ee0)
/home/oriont/dev/src/github.com/go-gl/glfw/v3.2/glfw/error.go:173 +0x1d1
github.com/go-gl/glfw/v3.2/glfw.panicError()
/home/oriont/dev/src/github.com/go-gl/glfw/v3.2/glfw/error.go:184 +0x32
github.com/go-gl/glfw/v3.2/glfw.WindowHint(0x20003, 0x0)
/home/oriont/dev/src/github.com/go-gl/glfw/v3.2/glfw/window.go:235 +0x38
main.initGlfw(0x4ded35)
/home/oriont/dev/super g/main.go:71 +0x54
main.main()
/home/oriont/dev/super g/main.go:45 +0x2b
exit status 2
And if you are curious, my go env:
GOARCH="amd64"
GOBIN=""
GOCACHE="/home/oriont/.cache/go-build"
GOEXE=""
GOFLAGS=""
GOHOSTARCH="amd64"
GOHOSTOS="linux"
GOOS="linux"
GOPATH="/home/oriont/dev"
GOPROXY=""
GORACE=""
GOROOT="/usr/lib/go-1.11"
GOTMPDIR=""
GOTOOLDIR="/usr/lib/go-1.11/pkg/tool/linux_amd64"
GCCGO="gccgo"
CC="gcc"
CXX="g++"
CGO_ENABLED="1"
GOMOD=""
CGO_CFLAGS="-g -O2"
CGO_CPPFLAGS=""
CGO_CXXFLAGS="-g -O2"
CGO_FFLAGS="-g -O2"
CGO_LDFLAGS="-g -O2"
PKG_CONFIG="pkg-config"
GOGCCFLAGS="-fPIC -m64 -pthread -fmessage-length=0 -fdebug-prefix-map=/tmp/go-build854283259=/tmp/go-build -gno-record-gcc-switches"
Any help would be appreciated, thanks!
EDIT:
Now I am getting a new error, after reinstalling go and removing a failed attempt at sdl2 (from apt-get remove).
(OLD) This is the new error:
# _/home/oriont/dev/super_g
/usr/lib/go-1.11/pkg/tool/linux_amd64/link: running gcc failed: exit status 1
/usr/bin/ld: cannot find -lXrandr
collect2: error: ld returned 1 exit status
I have all of the same code still. Also, I did try to run 'go build' but it just threw the exact same error as 'go run main.go'.
EDIT 2:
I reinstalled go 1.11.2 and installed the libglfw3 and libglfw3-dev packages on sudo apt-get install. Now, I have the same old error.
bash ubuntu go opengl
add a comment |
up vote
0
down vote
favorite
I just cannot seem to get opengl with golang to work. I wanted to try out golang but it has been such a pain to even set up, and now I can't get something I copy pasted off of this website. Here is the code I am using: (from the website). I did these two commands before running it (using wsl on windows):
go get github.com/go-gl/gl/v4.1-core/gl
go get github.com/go-gl/glfw/v3.2/glfw
And this is the full error I am getting:
2018/11/21 13:43:33 PlatformError: X11: The DISPLAY environment variable is missing
panic: NotInitialized: The GLFW library is not initialized
goroutine 1 [running, locked to thread]:
github.com/go-gl/glfw/v3.2/glfw.acceptError(0x0, 0x0, 0x0, 0x1, 0xc000099ee0)
/home/oriont/dev/src/github.com/go-gl/glfw/v3.2/glfw/error.go:173 +0x1d1
github.com/go-gl/glfw/v3.2/glfw.panicError()
/home/oriont/dev/src/github.com/go-gl/glfw/v3.2/glfw/error.go:184 +0x32
github.com/go-gl/glfw/v3.2/glfw.WindowHint(0x20003, 0x0)
/home/oriont/dev/src/github.com/go-gl/glfw/v3.2/glfw/window.go:235 +0x38
main.initGlfw(0x4ded35)
/home/oriont/dev/super g/main.go:71 +0x54
main.main()
/home/oriont/dev/super g/main.go:45 +0x2b
exit status 2
And if you are curious, my go env:
GOARCH="amd64"
GOBIN=""
GOCACHE="/home/oriont/.cache/go-build"
GOEXE=""
GOFLAGS=""
GOHOSTARCH="amd64"
GOHOSTOS="linux"
GOOS="linux"
GOPATH="/home/oriont/dev"
GOPROXY=""
GORACE=""
GOROOT="/usr/lib/go-1.11"
GOTMPDIR=""
GOTOOLDIR="/usr/lib/go-1.11/pkg/tool/linux_amd64"
GCCGO="gccgo"
CC="gcc"
CXX="g++"
CGO_ENABLED="1"
GOMOD=""
CGO_CFLAGS="-g -O2"
CGO_CPPFLAGS=""
CGO_CXXFLAGS="-g -O2"
CGO_FFLAGS="-g -O2"
CGO_LDFLAGS="-g -O2"
PKG_CONFIG="pkg-config"
GOGCCFLAGS="-fPIC -m64 -pthread -fmessage-length=0 -fdebug-prefix-map=/tmp/go-build854283259=/tmp/go-build -gno-record-gcc-switches"
Any help would be appreciated, thanks!
EDIT:
Now I am getting a new error, after reinstalling go and removing a failed attempt at sdl2 (from apt-get remove).
(OLD) This is the new error:
# _/home/oriont/dev/super_g
/usr/lib/go-1.11/pkg/tool/linux_amd64/link: running gcc failed: exit status 1
/usr/bin/ld: cannot find -lXrandr
collect2: error: ld returned 1 exit status
I have all of the same code still. Also, I did try to run 'go build' but it just threw the exact same error as 'go run main.go'.
EDIT 2:
I reinstalled go 1.11.2 and installed the libglfw3 and libglfw3-dev packages on sudo apt-get install. Now, I have the same old error.
bash ubuntu go opengl
1
First try to 'echo $DISPLAY' to check if the variable is there, then try 'export DISPLAY', then run your program.
– Seaskyways
Nov 21 at 22:24
1
When I run 'echo $DISPLAY', a blank line shows up. I tried 'export DISPLAY' and ran my program, and I got the same error. After that, I echoed it again and it was still a blank line.
– oriont
Nov 21 at 22:31
1
Are you running as root or using su ? How are you building your program ?
– Seaskyways
Nov 21 at 22:40
1
I am using 'go run main.go', with main.go containing all my code. I just tried 'sudo go run main.go' with the same result.
– oriont
Nov 21 at 22:50
1
Try go build, then execute the resulting executable
– Seaskyways
Nov 21 at 23:07
add a comment |
up vote
0
down vote
favorite
up vote
0
down vote
favorite
I just cannot seem to get opengl with golang to work. I wanted to try out golang but it has been such a pain to even set up, and now I can't get something I copy pasted off of this website. Here is the code I am using: (from the website). I did these two commands before running it (using wsl on windows):
go get github.com/go-gl/gl/v4.1-core/gl
go get github.com/go-gl/glfw/v3.2/glfw
And this is the full error I am getting:
2018/11/21 13:43:33 PlatformError: X11: The DISPLAY environment variable is missing
panic: NotInitialized: The GLFW library is not initialized
goroutine 1 [running, locked to thread]:
github.com/go-gl/glfw/v3.2/glfw.acceptError(0x0, 0x0, 0x0, 0x1, 0xc000099ee0)
/home/oriont/dev/src/github.com/go-gl/glfw/v3.2/glfw/error.go:173 +0x1d1
github.com/go-gl/glfw/v3.2/glfw.panicError()
/home/oriont/dev/src/github.com/go-gl/glfw/v3.2/glfw/error.go:184 +0x32
github.com/go-gl/glfw/v3.2/glfw.WindowHint(0x20003, 0x0)
/home/oriont/dev/src/github.com/go-gl/glfw/v3.2/glfw/window.go:235 +0x38
main.initGlfw(0x4ded35)
/home/oriont/dev/super g/main.go:71 +0x54
main.main()
/home/oriont/dev/super g/main.go:45 +0x2b
exit status 2
And if you are curious, my go env:
GOARCH="amd64"
GOBIN=""
GOCACHE="/home/oriont/.cache/go-build"
GOEXE=""
GOFLAGS=""
GOHOSTARCH="amd64"
GOHOSTOS="linux"
GOOS="linux"
GOPATH="/home/oriont/dev"
GOPROXY=""
GORACE=""
GOROOT="/usr/lib/go-1.11"
GOTMPDIR=""
GOTOOLDIR="/usr/lib/go-1.11/pkg/tool/linux_amd64"
GCCGO="gccgo"
CC="gcc"
CXX="g++"
CGO_ENABLED="1"
GOMOD=""
CGO_CFLAGS="-g -O2"
CGO_CPPFLAGS=""
CGO_CXXFLAGS="-g -O2"
CGO_FFLAGS="-g -O2"
CGO_LDFLAGS="-g -O2"
PKG_CONFIG="pkg-config"
GOGCCFLAGS="-fPIC -m64 -pthread -fmessage-length=0 -fdebug-prefix-map=/tmp/go-build854283259=/tmp/go-build -gno-record-gcc-switches"
Any help would be appreciated, thanks!
EDIT:
Now I am getting a new error, after reinstalling go and removing a failed attempt at sdl2 (from apt-get remove).
(OLD) This is the new error:
# _/home/oriont/dev/super_g
/usr/lib/go-1.11/pkg/tool/linux_amd64/link: running gcc failed: exit status 1
/usr/bin/ld: cannot find -lXrandr
collect2: error: ld returned 1 exit status
I have all of the same code still. Also, I did try to run 'go build' but it just threw the exact same error as 'go run main.go'.
EDIT 2:
I reinstalled go 1.11.2 and installed the libglfw3 and libglfw3-dev packages on sudo apt-get install. Now, I have the same old error.
bash ubuntu go opengl
I just cannot seem to get opengl with golang to work. I wanted to try out golang but it has been such a pain to even set up, and now I can't get something I copy pasted off of this website. Here is the code I am using: (from the website). I did these two commands before running it (using wsl on windows):
go get github.com/go-gl/gl/v4.1-core/gl
go get github.com/go-gl/glfw/v3.2/glfw
And this is the full error I am getting:
2018/11/21 13:43:33 PlatformError: X11: The DISPLAY environment variable is missing
panic: NotInitialized: The GLFW library is not initialized
goroutine 1 [running, locked to thread]:
github.com/go-gl/glfw/v3.2/glfw.acceptError(0x0, 0x0, 0x0, 0x1, 0xc000099ee0)
/home/oriont/dev/src/github.com/go-gl/glfw/v3.2/glfw/error.go:173 +0x1d1
github.com/go-gl/glfw/v3.2/glfw.panicError()
/home/oriont/dev/src/github.com/go-gl/glfw/v3.2/glfw/error.go:184 +0x32
github.com/go-gl/glfw/v3.2/glfw.WindowHint(0x20003, 0x0)
/home/oriont/dev/src/github.com/go-gl/glfw/v3.2/glfw/window.go:235 +0x38
main.initGlfw(0x4ded35)
/home/oriont/dev/super g/main.go:71 +0x54
main.main()
/home/oriont/dev/super g/main.go:45 +0x2b
exit status 2
And if you are curious, my go env:
GOARCH="amd64"
GOBIN=""
GOCACHE="/home/oriont/.cache/go-build"
GOEXE=""
GOFLAGS=""
GOHOSTARCH="amd64"
GOHOSTOS="linux"
GOOS="linux"
GOPATH="/home/oriont/dev"
GOPROXY=""
GORACE=""
GOROOT="/usr/lib/go-1.11"
GOTMPDIR=""
GOTOOLDIR="/usr/lib/go-1.11/pkg/tool/linux_amd64"
GCCGO="gccgo"
CC="gcc"
CXX="g++"
CGO_ENABLED="1"
GOMOD=""
CGO_CFLAGS="-g -O2"
CGO_CPPFLAGS=""
CGO_CXXFLAGS="-g -O2"
CGO_FFLAGS="-g -O2"
CGO_LDFLAGS="-g -O2"
PKG_CONFIG="pkg-config"
GOGCCFLAGS="-fPIC -m64 -pthread -fmessage-length=0 -fdebug-prefix-map=/tmp/go-build854283259=/tmp/go-build -gno-record-gcc-switches"
Any help would be appreciated, thanks!
EDIT:
Now I am getting a new error, after reinstalling go and removing a failed attempt at sdl2 (from apt-get remove).
(OLD) This is the new error:
# _/home/oriont/dev/super_g
/usr/lib/go-1.11/pkg/tool/linux_amd64/link: running gcc failed: exit status 1
/usr/bin/ld: cannot find -lXrandr
collect2: error: ld returned 1 exit status
I have all of the same code still. Also, I did try to run 'go build' but it just threw the exact same error as 'go run main.go'.
EDIT 2:
I reinstalled go 1.11.2 and installed the libglfw3 and libglfw3-dev packages on sudo apt-get install. Now, I have the same old error.
bash ubuntu go opengl
bash ubuntu go opengl
edited Nov 23 at 19:55
asked Nov 21 at 21:52
oriont
1177
1177
1
First try to 'echo $DISPLAY' to check if the variable is there, then try 'export DISPLAY', then run your program.
– Seaskyways
Nov 21 at 22:24
1
When I run 'echo $DISPLAY', a blank line shows up. I tried 'export DISPLAY' and ran my program, and I got the same error. After that, I echoed it again and it was still a blank line.
– oriont
Nov 21 at 22:31
1
Are you running as root or using su ? How are you building your program ?
– Seaskyways
Nov 21 at 22:40
1
I am using 'go run main.go', with main.go containing all my code. I just tried 'sudo go run main.go' with the same result.
– oriont
Nov 21 at 22:50
1
Try go build, then execute the resulting executable
– Seaskyways
Nov 21 at 23:07
add a comment |
1
First try to 'echo $DISPLAY' to check if the variable is there, then try 'export DISPLAY', then run your program.
– Seaskyways
Nov 21 at 22:24
1
When I run 'echo $DISPLAY', a blank line shows up. I tried 'export DISPLAY' and ran my program, and I got the same error. After that, I echoed it again and it was still a blank line.
– oriont
Nov 21 at 22:31
1
Are you running as root or using su ? How are you building your program ?
– Seaskyways
Nov 21 at 22:40
1
I am using 'go run main.go', with main.go containing all my code. I just tried 'sudo go run main.go' with the same result.
– oriont
Nov 21 at 22:50
1
Try go build, then execute the resulting executable
– Seaskyways
Nov 21 at 23:07
1
1
First try to 'echo $DISPLAY' to check if the variable is there, then try 'export DISPLAY', then run your program.
– Seaskyways
Nov 21 at 22:24
First try to 'echo $DISPLAY' to check if the variable is there, then try 'export DISPLAY', then run your program.
– Seaskyways
Nov 21 at 22:24
1
1
When I run 'echo $DISPLAY', a blank line shows up. I tried 'export DISPLAY' and ran my program, and I got the same error. After that, I echoed it again and it was still a blank line.
– oriont
Nov 21 at 22:31
When I run 'echo $DISPLAY', a blank line shows up. I tried 'export DISPLAY' and ran my program, and I got the same error. After that, I echoed it again and it was still a blank line.
– oriont
Nov 21 at 22:31
1
1
Are you running as root or using su ? How are you building your program ?
– Seaskyways
Nov 21 at 22:40
Are you running as root or using su ? How are you building your program ?
– Seaskyways
Nov 21 at 22:40
1
1
I am using 'go run main.go', with main.go containing all my code. I just tried 'sudo go run main.go' with the same result.
– oriont
Nov 21 at 22:50
I am using 'go run main.go', with main.go containing all my code. I just tried 'sudo go run main.go' with the same result.
– oriont
Nov 21 at 22:50
1
1
Try go build, then execute the resulting executable
– Seaskyways
Nov 21 at 23:07
Try go build, then execute the resulting executable
– Seaskyways
Nov 21 at 23:07
add a comment |
1 Answer
1
active
oldest
votes
up vote
-1
down vote
My solution is to literally install GoLang and TDM-GCC on windows, and do it through the command prompt INSTEAD OF BASH.
You didn't mention you were using Windows Subsystem for Linux. This is important information. That is a stripped down "Linux" which only supports command line programs, not GUI programs. To run a Linux GUI program, you need to run a full installation of Linux, not just WSL.
– Michael Hampton
Nov 22 at 12:53
I have realised that now, thanks
– oriont
Nov 23 at 19:55
add a comment |
1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
-1
down vote
My solution is to literally install GoLang and TDM-GCC on windows, and do it through the command prompt INSTEAD OF BASH.
You didn't mention you were using Windows Subsystem for Linux. This is important information. That is a stripped down "Linux" which only supports command line programs, not GUI programs. To run a Linux GUI program, you need to run a full installation of Linux, not just WSL.
– Michael Hampton
Nov 22 at 12:53
I have realised that now, thanks
– oriont
Nov 23 at 19:55
add a comment |
up vote
-1
down vote
My solution is to literally install GoLang and TDM-GCC on windows, and do it through the command prompt INSTEAD OF BASH.
You didn't mention you were using Windows Subsystem for Linux. This is important information. That is a stripped down "Linux" which only supports command line programs, not GUI programs. To run a Linux GUI program, you need to run a full installation of Linux, not just WSL.
– Michael Hampton
Nov 22 at 12:53
I have realised that now, thanks
– oriont
Nov 23 at 19:55
add a comment |
up vote
-1
down vote
up vote
-1
down vote
My solution is to literally install GoLang and TDM-GCC on windows, and do it through the command prompt INSTEAD OF BASH.
My solution is to literally install GoLang and TDM-GCC on windows, and do it through the command prompt INSTEAD OF BASH.
edited Nov 22 at 12:12
Seaskyways
1,07621430
1,07621430
answered Nov 22 at 0:33
oriont
1177
1177
You didn't mention you were using Windows Subsystem for Linux. This is important information. That is a stripped down "Linux" which only supports command line programs, not GUI programs. To run a Linux GUI program, you need to run a full installation of Linux, not just WSL.
– Michael Hampton
Nov 22 at 12:53
I have realised that now, thanks
– oriont
Nov 23 at 19:55
add a comment |
You didn't mention you were using Windows Subsystem for Linux. This is important information. That is a stripped down "Linux" which only supports command line programs, not GUI programs. To run a Linux GUI program, you need to run a full installation of Linux, not just WSL.
– Michael Hampton
Nov 22 at 12:53
I have realised that now, thanks
– oriont
Nov 23 at 19:55
You didn't mention you were using Windows Subsystem for Linux. This is important information. That is a stripped down "Linux" which only supports command line programs, not GUI programs. To run a Linux GUI program, you need to run a full installation of Linux, not just WSL.
– Michael Hampton
Nov 22 at 12:53
You didn't mention you were using Windows Subsystem for Linux. This is important information. That is a stripped down "Linux" which only supports command line programs, not GUI programs. To run a Linux GUI program, you need to run a full installation of Linux, not just WSL.
– Michael Hampton
Nov 22 at 12:53
I have realised that now, thanks
– oriont
Nov 23 at 19:55
I have realised that now, thanks
– oriont
Nov 23 at 19:55
add a comment |
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1
First try to 'echo $DISPLAY' to check if the variable is there, then try 'export DISPLAY', then run your program.
– Seaskyways
Nov 21 at 22:24
1
When I run 'echo $DISPLAY', a blank line shows up. I tried 'export DISPLAY' and ran my program, and I got the same error. After that, I echoed it again and it was still a blank line.
– oriont
Nov 21 at 22:31
1
Are you running as root or using su ? How are you building your program ?
– Seaskyways
Nov 21 at 22:40
1
I am using 'go run main.go', with main.go containing all my code. I just tried 'sudo go run main.go' with the same result.
– oriont
Nov 21 at 22:50
1
Try go build, then execute the resulting executable
– Seaskyways
Nov 21 at 23:07