How to convert a File to Image for display in ImageView in java?
up vote
5
down vote
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I am attempting to display an image file as soon as it is selected from a file chooser. The file chooser is restricted to .png and .jpg files with the selected files being stored in a variable of type File. To do this I have set up an ImageView, and I wish to set the image with this new file only problem is it is of type File not Image.
How can this be achieved? Code so far...
public void fileSelection(){
FileChooser fileChooser = new FileChooser();
fileChooser.setTitle("Select Profile Picture");
fileChooser.getExtensionFilters().addAll(new FileChooser.ExtensionFilter("Image Files", "*.png", "*jpg"));
File selectedFile = fileChooser.showOpenDialog(null);
File selectedFileInput = selectedFile;
if(selectedFile != null) {
selectedFileOutput.setText("File selected: " + selectedFile.getName());
previewPicture.setImage();
} else {
selectedFileOutput.setText("Please select a profile picture...");
}
}
java image javafx filechooser
add a comment |
up vote
5
down vote
favorite
I am attempting to display an image file as soon as it is selected from a file chooser. The file chooser is restricted to .png and .jpg files with the selected files being stored in a variable of type File. To do this I have set up an ImageView, and I wish to set the image with this new file only problem is it is of type File not Image.
How can this be achieved? Code so far...
public void fileSelection(){
FileChooser fileChooser = new FileChooser();
fileChooser.setTitle("Select Profile Picture");
fileChooser.getExtensionFilters().addAll(new FileChooser.ExtensionFilter("Image Files", "*.png", "*jpg"));
File selectedFile = fileChooser.showOpenDialog(null);
File selectedFileInput = selectedFile;
if(selectedFile != null) {
selectedFileOutput.setText("File selected: " + selectedFile.getName());
previewPicture.setImage();
} else {
selectedFileOutput.setText("Please select a profile picture...");
}
}
java image javafx filechooser
add a comment |
up vote
5
down vote
favorite
up vote
5
down vote
favorite
I am attempting to display an image file as soon as it is selected from a file chooser. The file chooser is restricted to .png and .jpg files with the selected files being stored in a variable of type File. To do this I have set up an ImageView, and I wish to set the image with this new file only problem is it is of type File not Image.
How can this be achieved? Code so far...
public void fileSelection(){
FileChooser fileChooser = new FileChooser();
fileChooser.setTitle("Select Profile Picture");
fileChooser.getExtensionFilters().addAll(new FileChooser.ExtensionFilter("Image Files", "*.png", "*jpg"));
File selectedFile = fileChooser.showOpenDialog(null);
File selectedFileInput = selectedFile;
if(selectedFile != null) {
selectedFileOutput.setText("File selected: " + selectedFile.getName());
previewPicture.setImage();
} else {
selectedFileOutput.setText("Please select a profile picture...");
}
}
java image javafx filechooser
I am attempting to display an image file as soon as it is selected from a file chooser. The file chooser is restricted to .png and .jpg files with the selected files being stored in a variable of type File. To do this I have set up an ImageView, and I wish to set the image with this new file only problem is it is of type File not Image.
How can this be achieved? Code so far...
public void fileSelection(){
FileChooser fileChooser = new FileChooser();
fileChooser.setTitle("Select Profile Picture");
fileChooser.getExtensionFilters().addAll(new FileChooser.ExtensionFilter("Image Files", "*.png", "*jpg"));
File selectedFile = fileChooser.showOpenDialog(null);
File selectedFileInput = selectedFile;
if(selectedFile != null) {
selectedFileOutput.setText("File selected: " + selectedFile.getName());
previewPicture.setImage();
} else {
selectedFileOutput.setText("Please select a profile picture...");
}
}
java image javafx filechooser
java image javafx filechooser
asked Oct 19 '16 at 0:26
Philayyy
4692615
4692615
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add a comment |
2 Answers
2
active
oldest
votes
up vote
8
down vote
accepted
You can simply create an image with
Image image = new Image(selectedFile.toURI().toString());
and then place it in the ImageView
:
previewPicture.setImage(image);
Other constructors offer more control over resources required for loading the image. If you want to force the image to be a certain size, you can resize it on loading, which will save memory if the user chooses a large image but you only want to display a scaled-down version. Additionally, loading a large image may take time, so you should not load it on the UI thread. The Image
constructors taking string versions of URLs have options to automatically load the image in a background thread. The following forces the width and height to be both no more than 240 pixels (while maintaining the original aspect ratio), and loads the image in the background (thus not blocking the UI):
Image image = new Image(selectedFile.toURI().toString(),
240, // requested width
240, // requested height
true, // preserve ratio
true, // smooth rescaling
true // load in background
);
See the documentation for other available constructors.
add a comment |
up vote
1
down vote
You create image and set to the ImageView
as follows
Image image = new Image(new FileInputStream(selectedFile));
previewPicture.setImage(image);
add a comment |
2 Answers
2
active
oldest
votes
2 Answers
2
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
8
down vote
accepted
You can simply create an image with
Image image = new Image(selectedFile.toURI().toString());
and then place it in the ImageView
:
previewPicture.setImage(image);
Other constructors offer more control over resources required for loading the image. If you want to force the image to be a certain size, you can resize it on loading, which will save memory if the user chooses a large image but you only want to display a scaled-down version. Additionally, loading a large image may take time, so you should not load it on the UI thread. The Image
constructors taking string versions of URLs have options to automatically load the image in a background thread. The following forces the width and height to be both no more than 240 pixels (while maintaining the original aspect ratio), and loads the image in the background (thus not blocking the UI):
Image image = new Image(selectedFile.toURI().toString(),
240, // requested width
240, // requested height
true, // preserve ratio
true, // smooth rescaling
true // load in background
);
See the documentation for other available constructors.
add a comment |
up vote
8
down vote
accepted
You can simply create an image with
Image image = new Image(selectedFile.toURI().toString());
and then place it in the ImageView
:
previewPicture.setImage(image);
Other constructors offer more control over resources required for loading the image. If you want to force the image to be a certain size, you can resize it on loading, which will save memory if the user chooses a large image but you only want to display a scaled-down version. Additionally, loading a large image may take time, so you should not load it on the UI thread. The Image
constructors taking string versions of URLs have options to automatically load the image in a background thread. The following forces the width and height to be both no more than 240 pixels (while maintaining the original aspect ratio), and loads the image in the background (thus not blocking the UI):
Image image = new Image(selectedFile.toURI().toString(),
240, // requested width
240, // requested height
true, // preserve ratio
true, // smooth rescaling
true // load in background
);
See the documentation for other available constructors.
add a comment |
up vote
8
down vote
accepted
up vote
8
down vote
accepted
You can simply create an image with
Image image = new Image(selectedFile.toURI().toString());
and then place it in the ImageView
:
previewPicture.setImage(image);
Other constructors offer more control over resources required for loading the image. If you want to force the image to be a certain size, you can resize it on loading, which will save memory if the user chooses a large image but you only want to display a scaled-down version. Additionally, loading a large image may take time, so you should not load it on the UI thread. The Image
constructors taking string versions of URLs have options to automatically load the image in a background thread. The following forces the width and height to be both no more than 240 pixels (while maintaining the original aspect ratio), and loads the image in the background (thus not blocking the UI):
Image image = new Image(selectedFile.toURI().toString(),
240, // requested width
240, // requested height
true, // preserve ratio
true, // smooth rescaling
true // load in background
);
See the documentation for other available constructors.
You can simply create an image with
Image image = new Image(selectedFile.toURI().toString());
and then place it in the ImageView
:
previewPicture.setImage(image);
Other constructors offer more control over resources required for loading the image. If you want to force the image to be a certain size, you can resize it on loading, which will save memory if the user chooses a large image but you only want to display a scaled-down version. Additionally, loading a large image may take time, so you should not load it on the UI thread. The Image
constructors taking string versions of URLs have options to automatically load the image in a background thread. The following forces the width and height to be both no more than 240 pixels (while maintaining the original aspect ratio), and loads the image in the background (thus not blocking the UI):
Image image = new Image(selectedFile.toURI().toString(),
240, // requested width
240, // requested height
true, // preserve ratio
true, // smooth rescaling
true // load in background
);
See the documentation for other available constructors.
edited Oct 19 '16 at 1:23
answered Oct 19 '16 at 0:43
James_D
139k9157195
139k9157195
add a comment |
add a comment |
up vote
1
down vote
You create image and set to the ImageView
as follows
Image image = new Image(new FileInputStream(selectedFile));
previewPicture.setImage(image);
add a comment |
up vote
1
down vote
You create image and set to the ImageView
as follows
Image image = new Image(new FileInputStream(selectedFile));
previewPicture.setImage(image);
add a comment |
up vote
1
down vote
up vote
1
down vote
You create image and set to the ImageView
as follows
Image image = new Image(new FileInputStream(selectedFile));
previewPicture.setImage(image);
You create image and set to the ImageView
as follows
Image image = new Image(new FileInputStream(selectedFile));
previewPicture.setImage(image);
answered Oct 19 '16 at 0:43
ravthiru
3,55212031
3,55212031
add a comment |
add a comment |
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