What is the proper way to atomically update a vector or a slice that overlaps between multiple threads?











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0
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I want to some work on a vector shared by multiple threads but I don't want to use a Mutex because it is not wait-free.



The code below is written as I would in C.



#![feature(core_intrinsics, ptr_internals)]

use std::intrinsics::atomic_xadd_rel;
use std::ptr::Unique;
use std::thread::spawn;

fn main() {
let mut data = [0; 8];
let mut pool = Vec::with_capacity(8);
for index in 0..8 {
let data_ptr = Unique::new(data.as_mut_ptr());
pool.push(spawn(move || {
println!("Thread {} -> {}", index, unsafe {
atomic_xadd_rel(
data_ptr
.unwrap()
.as_ptr()
.add(if index % 2 != 0 { index - 1 } else { index }),
1,
)
});
}));
}
for work in pool {
work.join().unwrap();
}
println!("Data {:?}", data);
}


I've also written the code using only the stable API:



use std::iter::repeat_with;
use std::sync::atomic::{AtomicUsize, Ordering::*};
use std::sync::Arc;
use std::thread::spawn;

fn main() {
let data = Arc::new(
repeat_with(|| AtomicUsize::new(0))
.take(8)
.collect::<Vec<_>>(),
);
let mut pool = Vec::with_capacity(8);
for index in 0..8 {
let data_clone = data.clone();
pool.push(spawn(move || {
let offset = index - (index % 2 != 0) as usize;
println!(
"Thread {} -> {}",
index,
data_clone[offset].fetch_add(1, Relaxed)
);
}));
}
for work in pool {
work.join().unwrap();
}
println!("Data {:?}", data);
}


This code returns



Thread 0 -> 0
Thread 1 -> 1
Thread 3 -> 0
Thread 5 -> 1
Thread 7 -> 1
Thread 2 -> 1
Thread 6 -> 0
Thread 4 -> 0
Data [2, 0, 2, 0, 2, 0, 2, 0]


Is there is a proper way to do this in Rust?



I do not think this is a duplicate of How do I pass disjoint slices from a vector to different threads? because my vector / slice elements overlap between threads. In my sample, each odd index of the slice is incremented twice by two different threads.










share|improve this question




















  • 1




    Possible duplicate of How do I pass disjoint slices from a vector to different threads?
    – Lucretiel
    Nov 22 at 0:17















up vote
0
down vote

favorite












I want to some work on a vector shared by multiple threads but I don't want to use a Mutex because it is not wait-free.



The code below is written as I would in C.



#![feature(core_intrinsics, ptr_internals)]

use std::intrinsics::atomic_xadd_rel;
use std::ptr::Unique;
use std::thread::spawn;

fn main() {
let mut data = [0; 8];
let mut pool = Vec::with_capacity(8);
for index in 0..8 {
let data_ptr = Unique::new(data.as_mut_ptr());
pool.push(spawn(move || {
println!("Thread {} -> {}", index, unsafe {
atomic_xadd_rel(
data_ptr
.unwrap()
.as_ptr()
.add(if index % 2 != 0 { index - 1 } else { index }),
1,
)
});
}));
}
for work in pool {
work.join().unwrap();
}
println!("Data {:?}", data);
}


I've also written the code using only the stable API:



use std::iter::repeat_with;
use std::sync::atomic::{AtomicUsize, Ordering::*};
use std::sync::Arc;
use std::thread::spawn;

fn main() {
let data = Arc::new(
repeat_with(|| AtomicUsize::new(0))
.take(8)
.collect::<Vec<_>>(),
);
let mut pool = Vec::with_capacity(8);
for index in 0..8 {
let data_clone = data.clone();
pool.push(spawn(move || {
let offset = index - (index % 2 != 0) as usize;
println!(
"Thread {} -> {}",
index,
data_clone[offset].fetch_add(1, Relaxed)
);
}));
}
for work in pool {
work.join().unwrap();
}
println!("Data {:?}", data);
}


This code returns



Thread 0 -> 0
Thread 1 -> 1
Thread 3 -> 0
Thread 5 -> 1
Thread 7 -> 1
Thread 2 -> 1
Thread 6 -> 0
Thread 4 -> 0
Data [2, 0, 2, 0, 2, 0, 2, 0]


Is there is a proper way to do this in Rust?



I do not think this is a duplicate of How do I pass disjoint slices from a vector to different threads? because my vector / slice elements overlap between threads. In my sample, each odd index of the slice is incremented twice by two different threads.










share|improve this question




















  • 1




    Possible duplicate of How do I pass disjoint slices from a vector to different threads?
    – Lucretiel
    Nov 22 at 0:17













up vote
0
down vote

favorite









up vote
0
down vote

favorite











I want to some work on a vector shared by multiple threads but I don't want to use a Mutex because it is not wait-free.



The code below is written as I would in C.



#![feature(core_intrinsics, ptr_internals)]

use std::intrinsics::atomic_xadd_rel;
use std::ptr::Unique;
use std::thread::spawn;

fn main() {
let mut data = [0; 8];
let mut pool = Vec::with_capacity(8);
for index in 0..8 {
let data_ptr = Unique::new(data.as_mut_ptr());
pool.push(spawn(move || {
println!("Thread {} -> {}", index, unsafe {
atomic_xadd_rel(
data_ptr
.unwrap()
.as_ptr()
.add(if index % 2 != 0 { index - 1 } else { index }),
1,
)
});
}));
}
for work in pool {
work.join().unwrap();
}
println!("Data {:?}", data);
}


I've also written the code using only the stable API:



use std::iter::repeat_with;
use std::sync::atomic::{AtomicUsize, Ordering::*};
use std::sync::Arc;
use std::thread::spawn;

fn main() {
let data = Arc::new(
repeat_with(|| AtomicUsize::new(0))
.take(8)
.collect::<Vec<_>>(),
);
let mut pool = Vec::with_capacity(8);
for index in 0..8 {
let data_clone = data.clone();
pool.push(spawn(move || {
let offset = index - (index % 2 != 0) as usize;
println!(
"Thread {} -> {}",
index,
data_clone[offset].fetch_add(1, Relaxed)
);
}));
}
for work in pool {
work.join().unwrap();
}
println!("Data {:?}", data);
}


This code returns



Thread 0 -> 0
Thread 1 -> 1
Thread 3 -> 0
Thread 5 -> 1
Thread 7 -> 1
Thread 2 -> 1
Thread 6 -> 0
Thread 4 -> 0
Data [2, 0, 2, 0, 2, 0, 2, 0]


Is there is a proper way to do this in Rust?



I do not think this is a duplicate of How do I pass disjoint slices from a vector to different threads? because my vector / slice elements overlap between threads. In my sample, each odd index of the slice is incremented twice by two different threads.










share|improve this question















I want to some work on a vector shared by multiple threads but I don't want to use a Mutex because it is not wait-free.



The code below is written as I would in C.



#![feature(core_intrinsics, ptr_internals)]

use std::intrinsics::atomic_xadd_rel;
use std::ptr::Unique;
use std::thread::spawn;

fn main() {
let mut data = [0; 8];
let mut pool = Vec::with_capacity(8);
for index in 0..8 {
let data_ptr = Unique::new(data.as_mut_ptr());
pool.push(spawn(move || {
println!("Thread {} -> {}", index, unsafe {
atomic_xadd_rel(
data_ptr
.unwrap()
.as_ptr()
.add(if index % 2 != 0 { index - 1 } else { index }),
1,
)
});
}));
}
for work in pool {
work.join().unwrap();
}
println!("Data {:?}", data);
}


I've also written the code using only the stable API:



use std::iter::repeat_with;
use std::sync::atomic::{AtomicUsize, Ordering::*};
use std::sync::Arc;
use std::thread::spawn;

fn main() {
let data = Arc::new(
repeat_with(|| AtomicUsize::new(0))
.take(8)
.collect::<Vec<_>>(),
);
let mut pool = Vec::with_capacity(8);
for index in 0..8 {
let data_clone = data.clone();
pool.push(spawn(move || {
let offset = index - (index % 2 != 0) as usize;
println!(
"Thread {} -> {}",
index,
data_clone[offset].fetch_add(1, Relaxed)
);
}));
}
for work in pool {
work.join().unwrap();
}
println!("Data {:?}", data);
}


This code returns



Thread 0 -> 0
Thread 1 -> 1
Thread 3 -> 0
Thread 5 -> 1
Thread 7 -> 1
Thread 2 -> 1
Thread 6 -> 0
Thread 4 -> 0
Data [2, 0, 2, 0, 2, 0, 2, 0]


Is there is a proper way to do this in Rust?



I do not think this is a duplicate of How do I pass disjoint slices from a vector to different threads? because my vector / slice elements overlap between threads. In my sample, each odd index of the slice is incremented twice by two different threads.







rust






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share|improve this question








edited Nov 22 at 21:15









Shepmaster

146k11279413




146k11279413










asked Nov 21 at 23:48









The_Server201

12




12








  • 1




    Possible duplicate of How do I pass disjoint slices from a vector to different threads?
    – Lucretiel
    Nov 22 at 0:17














  • 1




    Possible duplicate of How do I pass disjoint slices from a vector to different threads?
    – Lucretiel
    Nov 22 at 0:17








1




1




Possible duplicate of How do I pass disjoint slices from a vector to different threads?
– Lucretiel
Nov 22 at 0:17




Possible duplicate of How do I pass disjoint slices from a vector to different threads?
– Lucretiel
Nov 22 at 0:17












1 Answer
1






active

oldest

votes

















up vote
1
down vote













Assuming that each thread has unique access to a particular element or sub-slice of your vector, this would be a case to use split_at (or one of the similar functions). split_at splits a mutable slice into two independent mutable slices; you can call it multiple times to split your slice into the correct number of segments, and pass each sub-slice to a separate thread.



The best way to pass the sub-slices to a thread would be to use something like the scoped threads in crossbeam.






share|improve this answer





















  • So, you agree this is a duplicate of the proposed duplicate?
    – Shepmaster
    Nov 22 at 0:13












  • Oh, I didn't see that. Their solution is different, but yes,
    – Lucretiel
    Nov 22 at 0:17










  • The OP has edited the question such that this answer is no longer valid — split_at is impossible to call here.
    – Shepmaster
    Nov 22 at 21:17











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1 Answer
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active

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1 Answer
1






active

oldest

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up vote
1
down vote













Assuming that each thread has unique access to a particular element or sub-slice of your vector, this would be a case to use split_at (or one of the similar functions). split_at splits a mutable slice into two independent mutable slices; you can call it multiple times to split your slice into the correct number of segments, and pass each sub-slice to a separate thread.



The best way to pass the sub-slices to a thread would be to use something like the scoped threads in crossbeam.






share|improve this answer





















  • So, you agree this is a duplicate of the proposed duplicate?
    – Shepmaster
    Nov 22 at 0:13












  • Oh, I didn't see that. Their solution is different, but yes,
    – Lucretiel
    Nov 22 at 0:17










  • The OP has edited the question such that this answer is no longer valid — split_at is impossible to call here.
    – Shepmaster
    Nov 22 at 21:17















up vote
1
down vote













Assuming that each thread has unique access to a particular element or sub-slice of your vector, this would be a case to use split_at (or one of the similar functions). split_at splits a mutable slice into two independent mutable slices; you can call it multiple times to split your slice into the correct number of segments, and pass each sub-slice to a separate thread.



The best way to pass the sub-slices to a thread would be to use something like the scoped threads in crossbeam.






share|improve this answer





















  • So, you agree this is a duplicate of the proposed duplicate?
    – Shepmaster
    Nov 22 at 0:13












  • Oh, I didn't see that. Their solution is different, but yes,
    – Lucretiel
    Nov 22 at 0:17










  • The OP has edited the question such that this answer is no longer valid — split_at is impossible to call here.
    – Shepmaster
    Nov 22 at 21:17













up vote
1
down vote










up vote
1
down vote









Assuming that each thread has unique access to a particular element or sub-slice of your vector, this would be a case to use split_at (or one of the similar functions). split_at splits a mutable slice into two independent mutable slices; you can call it multiple times to split your slice into the correct number of segments, and pass each sub-slice to a separate thread.



The best way to pass the sub-slices to a thread would be to use something like the scoped threads in crossbeam.






share|improve this answer












Assuming that each thread has unique access to a particular element or sub-slice of your vector, this would be a case to use split_at (or one of the similar functions). split_at splits a mutable slice into two independent mutable slices; you can call it multiple times to split your slice into the correct number of segments, and pass each sub-slice to a separate thread.



The best way to pass the sub-slices to a thread would be to use something like the scoped threads in crossbeam.







share|improve this answer












share|improve this answer



share|improve this answer










answered Nov 22 at 0:11









Lucretiel

793824




793824












  • So, you agree this is a duplicate of the proposed duplicate?
    – Shepmaster
    Nov 22 at 0:13












  • Oh, I didn't see that. Their solution is different, but yes,
    – Lucretiel
    Nov 22 at 0:17










  • The OP has edited the question such that this answer is no longer valid — split_at is impossible to call here.
    – Shepmaster
    Nov 22 at 21:17


















  • So, you agree this is a duplicate of the proposed duplicate?
    – Shepmaster
    Nov 22 at 0:13












  • Oh, I didn't see that. Their solution is different, but yes,
    – Lucretiel
    Nov 22 at 0:17










  • The OP has edited the question such that this answer is no longer valid — split_at is impossible to call here.
    – Shepmaster
    Nov 22 at 21:17
















So, you agree this is a duplicate of the proposed duplicate?
– Shepmaster
Nov 22 at 0:13






So, you agree this is a duplicate of the proposed duplicate?
– Shepmaster
Nov 22 at 0:13














Oh, I didn't see that. Their solution is different, but yes,
– Lucretiel
Nov 22 at 0:17




Oh, I didn't see that. Their solution is different, but yes,
– Lucretiel
Nov 22 at 0:17












The OP has edited the question such that this answer is no longer valid — split_at is impossible to call here.
– Shepmaster
Nov 22 at 21:17




The OP has edited the question such that this answer is no longer valid — split_at is impossible to call here.
– Shepmaster
Nov 22 at 21:17


















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