Invalid Handle Exception from GetRawInputData











up vote
-2
down vote

favorite












I am using the User32 SendMessage function to send raw keyboard input to my API.



The function that intercepts the SendMessage call is the WndProc function. This function runs the Win32 GetRawInputData function to get the data buffer from the IntPtr handle from the lParam from the message recieved by the SendMessage function.



When I run the GetRawInputData functionm I get the following error:




  • >>> 6:System.ComponentModel.Win32Exception (0x80004005): The handle
    is invalid


How can I fix this?



Hook



//^ DLL Imports, SetWindowsHookEx, etc^

public int HookProc(int Code, int wParam, ref CWPRETSTRUCT lParam) {
if (Code >= 0) {
// Block
Rawkeyboard lParamKeyboard = new Rawkeyboard();
int result = SendMessage(Handle, 0x00FF, wParam, ref lParamKeyboard ); // Send to API
if (result == 1) {
return 1;
}
}
// Allow
return CallNextHookEx(Handle, Code, wParam, ref lParam);
}

[StructLayout(LayoutKind.Sequential)]
public struct Rawkeyboard {
public ushort Makecode; // Scan code from the key depression
public ushort Flags; // One or more of RI_KEY_MAKE, RI_KEY_BREAK, RI_KEY_E0, RI_KEY_E1
private readonly ushort Reserved; // Always 0
public ushort VKey; // Virtual Key Code
public uint Message; // Corresponding Windows message for exmaple (WM_KEYDOWN, WM_SYASKEYDOWN etc)
public uint ExtraInformation; // The device-specific addition information for the event (seems to always be zero for keyboards)

public override string ToString() {
return string.Format("Rawkeyboardn Makecode: {0}n Makecode(hex) : {0:X}n Flags: {1}n Reserved: {2}n VKeyName: {3}n Message: {4}n ExtraInformation {5}n",
Makecode, Flags, Reserved, VKey, Message, ExtraInformation);
}
}

[StructLayout(LayoutKind.Sequential)]
public struct CWPRETSTRUCT {
IntPtr lResult;
IntPtr lParam;
IntPtr wParam;
uint message;
IntPtr hWnd;
}


API



protected override void WndProc(ref Message message){
switch (message.Msg){
// Message Received!
case 0x00FF:{
bool result = false;
hdevice = message.LParam;
if (_deviceList.Count == 0) return false;
var dwSize = 0;

Win32.GetRawInputData(hdevice, DataCommand.RID_INPUT, IntPtr.Zero, ref dwSize, Marshal.SizeOf(typeof(Rawinputheader)));
if (dwSize != Win32.GetRawInputData(hdevice, DataCommand.RID_INPUT, out _rawBuffer, ref dwSize, Marshal.SizeOf(typeof (Rawinputheader)))){
if (result == -1) { var code = Marshal.GetLastWin32Error(); var error = new Win32Exception(code); Debug.WriteLine(code + ":" + error.ToString()); }
Debug.WriteLine("Error getting the rawinput buffer");
result = false;
}
else{
// Do checks here
result = true;
}
message.Result = (IntPtr)Convert.ToInt32(result);
}
break;
}
base.WndProc(ref message);
}


[StructLayout(LayoutKind.Sequential)]
public struct Rawinputheader
{
public uint dwType; // Type of raw input (RIM_TYPEHID 2, RIM_TYPEKEYBOARD 1, RIM_TYPEMOUSE 0)
public uint dwSize; // Size in bytes of the entire input packet of data. This includes RAWINPUT plus possible extra input reports in the RAWHID variable length array.
public IntPtr hDevice; // A handle to the device generating the raw input data.
public IntPtr wParam; // RIM_INPUT 0 if input occurred while application was in the foreground else RIM_INPUTSINK 1 if it was not.

public override string ToString()
{
return string.Format("RawInputHeadern dwType : {0}n dwSize : {1}n hDevice : {2}n wParam : {3}", dwType, dwSize, hDevice, wParam);
}
}









share|improve this question






















  • GetRawInputData expects a handle to a RAWINPUT structure, whereas the code is passing a pointer. How the handle is constructed is an undocumented implementation detail. You cannot send WM_INPUT messages. Which doesn't make much sense anyway, outside of testing.
    – IInspectable
    Nov 22 at 6:52










  • @IInspectable I have changed the struct to RAWINPUT but can't figure out how to pass as a handle instead of a pointer
    – SillySam
    Nov 22 at 7:26










  • Of course not, because it is an undocumented implementation detail of the system. You don't need to know, how to construct a handle, because the system does that, provided that you use the API the way it's intended to be used, i.e. consuming WM_INPUT messages only. Sending WM_INPUT messages is not supported. What problem are you trying to solve, that requires you to fake input?
    – IInspectable
    Nov 22 at 7:30










  • @IInspectable I have a RFID card scanner that acts as a keyboard. I need to get its output and stop it from continuing to display in Windows. The API can figure out what device is inputting data but cannot block it so thats why I'm trying to use a hook. I've honestly been stuck on this issue for a week and its driving my head in, any help will be very appreciated!
    – SillySam
    Nov 22 at 10:24










  • It's unclear why you believe that sending a WM_INPUT message were part of blocking input.
    – IInspectable
    Nov 22 at 10:35















up vote
-2
down vote

favorite












I am using the User32 SendMessage function to send raw keyboard input to my API.



The function that intercepts the SendMessage call is the WndProc function. This function runs the Win32 GetRawInputData function to get the data buffer from the IntPtr handle from the lParam from the message recieved by the SendMessage function.



When I run the GetRawInputData functionm I get the following error:




  • >>> 6:System.ComponentModel.Win32Exception (0x80004005): The handle
    is invalid


How can I fix this?



Hook



//^ DLL Imports, SetWindowsHookEx, etc^

public int HookProc(int Code, int wParam, ref CWPRETSTRUCT lParam) {
if (Code >= 0) {
// Block
Rawkeyboard lParamKeyboard = new Rawkeyboard();
int result = SendMessage(Handle, 0x00FF, wParam, ref lParamKeyboard ); // Send to API
if (result == 1) {
return 1;
}
}
// Allow
return CallNextHookEx(Handle, Code, wParam, ref lParam);
}

[StructLayout(LayoutKind.Sequential)]
public struct Rawkeyboard {
public ushort Makecode; // Scan code from the key depression
public ushort Flags; // One or more of RI_KEY_MAKE, RI_KEY_BREAK, RI_KEY_E0, RI_KEY_E1
private readonly ushort Reserved; // Always 0
public ushort VKey; // Virtual Key Code
public uint Message; // Corresponding Windows message for exmaple (WM_KEYDOWN, WM_SYASKEYDOWN etc)
public uint ExtraInformation; // The device-specific addition information for the event (seems to always be zero for keyboards)

public override string ToString() {
return string.Format("Rawkeyboardn Makecode: {0}n Makecode(hex) : {0:X}n Flags: {1}n Reserved: {2}n VKeyName: {3}n Message: {4}n ExtraInformation {5}n",
Makecode, Flags, Reserved, VKey, Message, ExtraInformation);
}
}

[StructLayout(LayoutKind.Sequential)]
public struct CWPRETSTRUCT {
IntPtr lResult;
IntPtr lParam;
IntPtr wParam;
uint message;
IntPtr hWnd;
}


API



protected override void WndProc(ref Message message){
switch (message.Msg){
// Message Received!
case 0x00FF:{
bool result = false;
hdevice = message.LParam;
if (_deviceList.Count == 0) return false;
var dwSize = 0;

Win32.GetRawInputData(hdevice, DataCommand.RID_INPUT, IntPtr.Zero, ref dwSize, Marshal.SizeOf(typeof(Rawinputheader)));
if (dwSize != Win32.GetRawInputData(hdevice, DataCommand.RID_INPUT, out _rawBuffer, ref dwSize, Marshal.SizeOf(typeof (Rawinputheader)))){
if (result == -1) { var code = Marshal.GetLastWin32Error(); var error = new Win32Exception(code); Debug.WriteLine(code + ":" + error.ToString()); }
Debug.WriteLine("Error getting the rawinput buffer");
result = false;
}
else{
// Do checks here
result = true;
}
message.Result = (IntPtr)Convert.ToInt32(result);
}
break;
}
base.WndProc(ref message);
}


[StructLayout(LayoutKind.Sequential)]
public struct Rawinputheader
{
public uint dwType; // Type of raw input (RIM_TYPEHID 2, RIM_TYPEKEYBOARD 1, RIM_TYPEMOUSE 0)
public uint dwSize; // Size in bytes of the entire input packet of data. This includes RAWINPUT plus possible extra input reports in the RAWHID variable length array.
public IntPtr hDevice; // A handle to the device generating the raw input data.
public IntPtr wParam; // RIM_INPUT 0 if input occurred while application was in the foreground else RIM_INPUTSINK 1 if it was not.

public override string ToString()
{
return string.Format("RawInputHeadern dwType : {0}n dwSize : {1}n hDevice : {2}n wParam : {3}", dwType, dwSize, hDevice, wParam);
}
}









share|improve this question






















  • GetRawInputData expects a handle to a RAWINPUT structure, whereas the code is passing a pointer. How the handle is constructed is an undocumented implementation detail. You cannot send WM_INPUT messages. Which doesn't make much sense anyway, outside of testing.
    – IInspectable
    Nov 22 at 6:52










  • @IInspectable I have changed the struct to RAWINPUT but can't figure out how to pass as a handle instead of a pointer
    – SillySam
    Nov 22 at 7:26










  • Of course not, because it is an undocumented implementation detail of the system. You don't need to know, how to construct a handle, because the system does that, provided that you use the API the way it's intended to be used, i.e. consuming WM_INPUT messages only. Sending WM_INPUT messages is not supported. What problem are you trying to solve, that requires you to fake input?
    – IInspectable
    Nov 22 at 7:30










  • @IInspectable I have a RFID card scanner that acts as a keyboard. I need to get its output and stop it from continuing to display in Windows. The API can figure out what device is inputting data but cannot block it so thats why I'm trying to use a hook. I've honestly been stuck on this issue for a week and its driving my head in, any help will be very appreciated!
    – SillySam
    Nov 22 at 10:24










  • It's unclear why you believe that sending a WM_INPUT message were part of blocking input.
    – IInspectable
    Nov 22 at 10:35













up vote
-2
down vote

favorite









up vote
-2
down vote

favorite











I am using the User32 SendMessage function to send raw keyboard input to my API.



The function that intercepts the SendMessage call is the WndProc function. This function runs the Win32 GetRawInputData function to get the data buffer from the IntPtr handle from the lParam from the message recieved by the SendMessage function.



When I run the GetRawInputData functionm I get the following error:




  • >>> 6:System.ComponentModel.Win32Exception (0x80004005): The handle
    is invalid


How can I fix this?



Hook



//^ DLL Imports, SetWindowsHookEx, etc^

public int HookProc(int Code, int wParam, ref CWPRETSTRUCT lParam) {
if (Code >= 0) {
// Block
Rawkeyboard lParamKeyboard = new Rawkeyboard();
int result = SendMessage(Handle, 0x00FF, wParam, ref lParamKeyboard ); // Send to API
if (result == 1) {
return 1;
}
}
// Allow
return CallNextHookEx(Handle, Code, wParam, ref lParam);
}

[StructLayout(LayoutKind.Sequential)]
public struct Rawkeyboard {
public ushort Makecode; // Scan code from the key depression
public ushort Flags; // One or more of RI_KEY_MAKE, RI_KEY_BREAK, RI_KEY_E0, RI_KEY_E1
private readonly ushort Reserved; // Always 0
public ushort VKey; // Virtual Key Code
public uint Message; // Corresponding Windows message for exmaple (WM_KEYDOWN, WM_SYASKEYDOWN etc)
public uint ExtraInformation; // The device-specific addition information for the event (seems to always be zero for keyboards)

public override string ToString() {
return string.Format("Rawkeyboardn Makecode: {0}n Makecode(hex) : {0:X}n Flags: {1}n Reserved: {2}n VKeyName: {3}n Message: {4}n ExtraInformation {5}n",
Makecode, Flags, Reserved, VKey, Message, ExtraInformation);
}
}

[StructLayout(LayoutKind.Sequential)]
public struct CWPRETSTRUCT {
IntPtr lResult;
IntPtr lParam;
IntPtr wParam;
uint message;
IntPtr hWnd;
}


API



protected override void WndProc(ref Message message){
switch (message.Msg){
// Message Received!
case 0x00FF:{
bool result = false;
hdevice = message.LParam;
if (_deviceList.Count == 0) return false;
var dwSize = 0;

Win32.GetRawInputData(hdevice, DataCommand.RID_INPUT, IntPtr.Zero, ref dwSize, Marshal.SizeOf(typeof(Rawinputheader)));
if (dwSize != Win32.GetRawInputData(hdevice, DataCommand.RID_INPUT, out _rawBuffer, ref dwSize, Marshal.SizeOf(typeof (Rawinputheader)))){
if (result == -1) { var code = Marshal.GetLastWin32Error(); var error = new Win32Exception(code); Debug.WriteLine(code + ":" + error.ToString()); }
Debug.WriteLine("Error getting the rawinput buffer");
result = false;
}
else{
// Do checks here
result = true;
}
message.Result = (IntPtr)Convert.ToInt32(result);
}
break;
}
base.WndProc(ref message);
}


[StructLayout(LayoutKind.Sequential)]
public struct Rawinputheader
{
public uint dwType; // Type of raw input (RIM_TYPEHID 2, RIM_TYPEKEYBOARD 1, RIM_TYPEMOUSE 0)
public uint dwSize; // Size in bytes of the entire input packet of data. This includes RAWINPUT plus possible extra input reports in the RAWHID variable length array.
public IntPtr hDevice; // A handle to the device generating the raw input data.
public IntPtr wParam; // RIM_INPUT 0 if input occurred while application was in the foreground else RIM_INPUTSINK 1 if it was not.

public override string ToString()
{
return string.Format("RawInputHeadern dwType : {0}n dwSize : {1}n hDevice : {2}n wParam : {3}", dwType, dwSize, hDevice, wParam);
}
}









share|improve this question













I am using the User32 SendMessage function to send raw keyboard input to my API.



The function that intercepts the SendMessage call is the WndProc function. This function runs the Win32 GetRawInputData function to get the data buffer from the IntPtr handle from the lParam from the message recieved by the SendMessage function.



When I run the GetRawInputData functionm I get the following error:




  • >>> 6:System.ComponentModel.Win32Exception (0x80004005): The handle
    is invalid


How can I fix this?



Hook



//^ DLL Imports, SetWindowsHookEx, etc^

public int HookProc(int Code, int wParam, ref CWPRETSTRUCT lParam) {
if (Code >= 0) {
// Block
Rawkeyboard lParamKeyboard = new Rawkeyboard();
int result = SendMessage(Handle, 0x00FF, wParam, ref lParamKeyboard ); // Send to API
if (result == 1) {
return 1;
}
}
// Allow
return CallNextHookEx(Handle, Code, wParam, ref lParam);
}

[StructLayout(LayoutKind.Sequential)]
public struct Rawkeyboard {
public ushort Makecode; // Scan code from the key depression
public ushort Flags; // One or more of RI_KEY_MAKE, RI_KEY_BREAK, RI_KEY_E0, RI_KEY_E1
private readonly ushort Reserved; // Always 0
public ushort VKey; // Virtual Key Code
public uint Message; // Corresponding Windows message for exmaple (WM_KEYDOWN, WM_SYASKEYDOWN etc)
public uint ExtraInformation; // The device-specific addition information for the event (seems to always be zero for keyboards)

public override string ToString() {
return string.Format("Rawkeyboardn Makecode: {0}n Makecode(hex) : {0:X}n Flags: {1}n Reserved: {2}n VKeyName: {3}n Message: {4}n ExtraInformation {5}n",
Makecode, Flags, Reserved, VKey, Message, ExtraInformation);
}
}

[StructLayout(LayoutKind.Sequential)]
public struct CWPRETSTRUCT {
IntPtr lResult;
IntPtr lParam;
IntPtr wParam;
uint message;
IntPtr hWnd;
}


API



protected override void WndProc(ref Message message){
switch (message.Msg){
// Message Received!
case 0x00FF:{
bool result = false;
hdevice = message.LParam;
if (_deviceList.Count == 0) return false;
var dwSize = 0;

Win32.GetRawInputData(hdevice, DataCommand.RID_INPUT, IntPtr.Zero, ref dwSize, Marshal.SizeOf(typeof(Rawinputheader)));
if (dwSize != Win32.GetRawInputData(hdevice, DataCommand.RID_INPUT, out _rawBuffer, ref dwSize, Marshal.SizeOf(typeof (Rawinputheader)))){
if (result == -1) { var code = Marshal.GetLastWin32Error(); var error = new Win32Exception(code); Debug.WriteLine(code + ":" + error.ToString()); }
Debug.WriteLine("Error getting the rawinput buffer");
result = false;
}
else{
// Do checks here
result = true;
}
message.Result = (IntPtr)Convert.ToInt32(result);
}
break;
}
base.WndProc(ref message);
}


[StructLayout(LayoutKind.Sequential)]
public struct Rawinputheader
{
public uint dwType; // Type of raw input (RIM_TYPEHID 2, RIM_TYPEKEYBOARD 1, RIM_TYPEMOUSE 0)
public uint dwSize; // Size in bytes of the entire input packet of data. This includes RAWINPUT plus possible extra input reports in the RAWHID variable length array.
public IntPtr hDevice; // A handle to the device generating the raw input data.
public IntPtr wParam; // RIM_INPUT 0 if input occurred while application was in the foreground else RIM_INPUTSINK 1 if it was not.

public override string ToString()
{
return string.Format("RawInputHeadern dwType : {0}n dwSize : {1}n hDevice : {2}n wParam : {3}", dwType, dwSize, hDevice, wParam);
}
}






c# winapi hook handle low-level






share|improve this question













share|improve this question











share|improve this question




share|improve this question










asked Nov 22 at 5:21









SillySam

526




526












  • GetRawInputData expects a handle to a RAWINPUT structure, whereas the code is passing a pointer. How the handle is constructed is an undocumented implementation detail. You cannot send WM_INPUT messages. Which doesn't make much sense anyway, outside of testing.
    – IInspectable
    Nov 22 at 6:52










  • @IInspectable I have changed the struct to RAWINPUT but can't figure out how to pass as a handle instead of a pointer
    – SillySam
    Nov 22 at 7:26










  • Of course not, because it is an undocumented implementation detail of the system. You don't need to know, how to construct a handle, because the system does that, provided that you use the API the way it's intended to be used, i.e. consuming WM_INPUT messages only. Sending WM_INPUT messages is not supported. What problem are you trying to solve, that requires you to fake input?
    – IInspectable
    Nov 22 at 7:30










  • @IInspectable I have a RFID card scanner that acts as a keyboard. I need to get its output and stop it from continuing to display in Windows. The API can figure out what device is inputting data but cannot block it so thats why I'm trying to use a hook. I've honestly been stuck on this issue for a week and its driving my head in, any help will be very appreciated!
    – SillySam
    Nov 22 at 10:24










  • It's unclear why you believe that sending a WM_INPUT message were part of blocking input.
    – IInspectable
    Nov 22 at 10:35


















  • GetRawInputData expects a handle to a RAWINPUT structure, whereas the code is passing a pointer. How the handle is constructed is an undocumented implementation detail. You cannot send WM_INPUT messages. Which doesn't make much sense anyway, outside of testing.
    – IInspectable
    Nov 22 at 6:52










  • @IInspectable I have changed the struct to RAWINPUT but can't figure out how to pass as a handle instead of a pointer
    – SillySam
    Nov 22 at 7:26










  • Of course not, because it is an undocumented implementation detail of the system. You don't need to know, how to construct a handle, because the system does that, provided that you use the API the way it's intended to be used, i.e. consuming WM_INPUT messages only. Sending WM_INPUT messages is not supported. What problem are you trying to solve, that requires you to fake input?
    – IInspectable
    Nov 22 at 7:30










  • @IInspectable I have a RFID card scanner that acts as a keyboard. I need to get its output and stop it from continuing to display in Windows. The API can figure out what device is inputting data but cannot block it so thats why I'm trying to use a hook. I've honestly been stuck on this issue for a week and its driving my head in, any help will be very appreciated!
    – SillySam
    Nov 22 at 10:24










  • It's unclear why you believe that sending a WM_INPUT message were part of blocking input.
    – IInspectable
    Nov 22 at 10:35
















GetRawInputData expects a handle to a RAWINPUT structure, whereas the code is passing a pointer. How the handle is constructed is an undocumented implementation detail. You cannot send WM_INPUT messages. Which doesn't make much sense anyway, outside of testing.
– IInspectable
Nov 22 at 6:52




GetRawInputData expects a handle to a RAWINPUT structure, whereas the code is passing a pointer. How the handle is constructed is an undocumented implementation detail. You cannot send WM_INPUT messages. Which doesn't make much sense anyway, outside of testing.
– IInspectable
Nov 22 at 6:52












@IInspectable I have changed the struct to RAWINPUT but can't figure out how to pass as a handle instead of a pointer
– SillySam
Nov 22 at 7:26




@IInspectable I have changed the struct to RAWINPUT but can't figure out how to pass as a handle instead of a pointer
– SillySam
Nov 22 at 7:26












Of course not, because it is an undocumented implementation detail of the system. You don't need to know, how to construct a handle, because the system does that, provided that you use the API the way it's intended to be used, i.e. consuming WM_INPUT messages only. Sending WM_INPUT messages is not supported. What problem are you trying to solve, that requires you to fake input?
– IInspectable
Nov 22 at 7:30




Of course not, because it is an undocumented implementation detail of the system. You don't need to know, how to construct a handle, because the system does that, provided that you use the API the way it's intended to be used, i.e. consuming WM_INPUT messages only. Sending WM_INPUT messages is not supported. What problem are you trying to solve, that requires you to fake input?
– IInspectable
Nov 22 at 7:30












@IInspectable I have a RFID card scanner that acts as a keyboard. I need to get its output and stop it from continuing to display in Windows. The API can figure out what device is inputting data but cannot block it so thats why I'm trying to use a hook. I've honestly been stuck on this issue for a week and its driving my head in, any help will be very appreciated!
– SillySam
Nov 22 at 10:24




@IInspectable I have a RFID card scanner that acts as a keyboard. I need to get its output and stop it from continuing to display in Windows. The API can figure out what device is inputting data but cannot block it so thats why I'm trying to use a hook. I've honestly been stuck on this issue for a week and its driving my head in, any help will be very appreciated!
– SillySam
Nov 22 at 10:24












It's unclear why you believe that sending a WM_INPUT message were part of blocking input.
– IInspectable
Nov 22 at 10:35




It's unclear why you believe that sending a WM_INPUT message were part of blocking input.
– IInspectable
Nov 22 at 10:35

















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